# Imitation from Observations with Trajectory-Level Generative Embeddings

arXiv: https://arxiv.org/abs/2601.00452 · HTML: https://mlsanity.com/paper/2601.00452/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 41 of its 46 references that are in the map.
- First posted on arXiv 1 Jan 2026.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 30 of 41)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [End-to-end Driving via Conditional Imitation Learning](https://mlsanity.com/paper/1710.02410/) (2017)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [ChauffeurNet: Learning to Drive by Imitating the Best and Synthesizing the Worst](https://mlsanity.com/paper/1812.03079/) (2018)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Behavior Transformers: Cloning k modes with one stone](https://mlsanity.com/paper/2206.11251/) (2022)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [IQ-Learn: Inverse soft-Q Learning for Imitation](https://mlsanity.com/paper/2106.12142/) (2021)
- [Imitation Learning via Off-Policy Distribution Matching](https://mlsanity.com/paper/1912.05032/) (2019)
- [StableRep: Synthetic Images from Text-to-Image Models Make Strong Visual Representation Learners](https://mlsanity.com/paper/2306.00984/) (2023)
- [Behavior From the Void: Unsupervised Active Pre-Training](https://mlsanity.com/paper/2103.04551/) (2021)
- [Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translation](https://mlsanity.com/paper/1707.03374/) (2017)
- [URLB: Unsupervised Reinforcement Learning Benchmark](https://mlsanity.com/paper/2110.15191/) (2021)
- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)
- [Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization](https://mlsanity.com/paper/2405.16173/) (2024)

## Abstract (arXiv)

We consider the offline imitation learning from observations (LfO) where the expert demonstrations are scarce and the available offline suboptimal data are far from the expert behavior. Many existing distribution-matching approaches struggle in this regime because they impose strict support constraints and rely on brittle one-step models, making it hard to extract useful signal from imperfect data. To tackle this challenge, we propose TGE, a trajectory-level generative embedding for offline LfO that constructs a dense, smooth surrogate reward by estimating expert state density in the latent space of a temporal diffusion model trained on offline trajectory data. By leveraging the smooth geometry of the learned diffusion embedding, TGE captures long-horizon temporal dynamics and effectively bridges the gap between disjoint supports, ensuring a robust learning signal even when offline data is distributionally distinct from the expert. Empirically, the proposed approach consistently matches or outperforms prior offline LfO methods across a range of D4RL locomotion and manipulation benchmarks.
