# Coordinated Humanoid Manipulation with Choice Policies

arXiv: https://arxiv.org/abs/2512.25072 · HTML: https://mlsanity.com/paper/2512.25072/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 47 references that are in the map.
- First posted on arXiv 31 Dec 2025.

## Builds on (most cited first, 30 of 38)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [Behavior Transformers: Cloning k modes with one stone](https://mlsanity.com/paper/2206.11251/) (2022)
- [OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning](https://mlsanity.com/paper/2406.08858/) (2024)
- [HumanPlus: Humanoid Shadowing and Imitation from Humans](https://mlsanity.com/paper/2406.10454/) (2024)
- [BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion](https://mlsanity.com/paper/2508.08241/) (2025)
- [Open-TeleVision: Teleoperation with Immersive Active Visual Feedback](https://mlsanity.com/paper/2407.01512/) (2024)
- [Expressive Whole-Body Control for Humanoid Robots](https://mlsanity.com/paper/2402.16796/) (2024)
- [Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation](https://mlsanity.com/paper/2403.04436/) (2024)
- [ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills](https://mlsanity.com/paper/2502.01143/) (2025)
- [FlowPolicy: Enabling Fast and Robust 3D Flow-based Policy via Consistency Flow Matching for Robot Manipulation](https://mlsanity.com/paper/2412.04987/) (2024)
- [TWIST: Teleoperated Whole-Body Imitation System](https://mlsanity.com/paper/2505.02833/) (2025)
- [SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control](https://mlsanity.com/paper/2511.07820/) (2025)
- [Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Control](https://mlsanity.com/paper/2401.16889/) (2024)
- [ExBody2: Advanced Expressive Humanoid Whole-Body Control](https://mlsanity.com/paper/2412.13196/) (2024)
- [GMT: General Motion Tracking for Humanoid Whole-Body Control](https://mlsanity.com/paper/2506.14770/) (2025)
- [Learning Visuotactile Skills with Two Multifingered Hands](https://mlsanity.com/paper/2404.16823/) (2024)
- [HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit](https://mlsanity.com/paper/2502.13013/) (2025)
- [OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction](https://mlsanity.com/paper/2509.26633/) (2025)
- [Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning](https://mlsanity.com/paper/2501.02116/) (2025)
- [Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning](https://mlsanity.com/paper/2408.14472/) (2024)
- [Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfer](https://mlsanity.com/paper/2404.05695/) (2024)
- [Generalizable Humanoid Manipulation with 3D Diffusion Policies](https://mlsanity.com/paper/2410.10803/) (2024)
- [Mobile-TeleVision: Predictive Motion Priors for Humanoid Whole-Body Control](https://mlsanity.com/paper/2412.07773/) (2024)
- [AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control](https://mlsanity.com/paper/2505.03738/) (2025)

## Built on by (most cited first, 4 of 4)

- [Xiaomi-Robotics-0: An Open-Sourced Vision-Language-Action Model with Real-Time Execution](https://mlsanity.com/paper/2602.12684/) (2026)
- [Xiaomi-Robotics-1: Scaling Vision-Language-Action Models with over 100K Hours of Real-World Trajectories](https://mlsanity.com/paper/2607.15330/) (2026)
- [Revisiting Embodied Chain-of-Thought for Generalizable Robot Manipulation](https://mlsanity.com/paper/2606.03784/) (2026)
- [HERO: Learning Humanoid End-Effector Control for Visual Whole-Body Open-Vocabulary Object Grasping](https://mlsanity.com/paper/2602.16705/) (2026)

## Abstract (arXiv)

Humanoid robots hold great promise for operating in human-centric environments, yet achieving robust whole-body coordination across the head, hands, and legs remains a major challenge. We present a system that combines a modular teleoperation interface with a scalable learning framework to address this problem. Our teleoperation design decomposes humanoid control into intuitive submodules, which include hand-eye coordination, grasp primitives, arm end-effector tracking, and locomotion. This modularity allows us to collect high-quality demonstrations efficiently. Building on this, we introduce Choice Policy, an imitation learning approach that generates multiple candidate actions and learns to score them. This architecture enables both fast inference and effective modeling of multimodal behaviors. We validate our approach on two real-world tasks: dishwasher loading and whole-body loco-manipulation for whiteboard wiping. Experiments show that Choice Policy significantly outperforms diffusion policies and standard behavior cloning. Furthermore, our results indicate that hand-eye coordination is critical for success in long-horizon tasks. Our work demonstrates a practical path toward scalable data collection and learning for coordinated humanoid manipulation in unstructured environments.
