# DarkQA: Benchmarking Vision-Language Models on Visual-Primitive Question Answering in Low-Light Indoor Scenes

arXiv: https://arxiv.org/abs/2512.24985 · HTML: https://mlsanity.com/paper/2512.24985/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 32 of its 39 references that are in the map.
- First posted on arXiv 31 Dec 2025.

## Placed in

- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)

## Builds on (most cited first, 30 of 32)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
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- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [OpenScene: 3D Scene Understanding with Open Vocabularies](https://mlsanity.com/paper/2211.15654/) (2022)
- [Zero-Reference Deep Curve Estimation for Low-Light Image Enhancement](https://mlsanity.com/paper/2001.06826/) (2020)
- [ScanQA: 3D Question Answering for Spatial Scene Understanding](https://mlsanity.com/paper/2112.10482/) (2021)
- [Embodied Question Answering](https://mlsanity.com/paper/1711.11543/) (2017)
- [Retinex-inspired Unrolling with Cooperative Prior Architecture Search for Low-light Image Enhancement](https://mlsanity.com/paper/2012.05609/) (2020)
- [Unprocessing Images for Learned Raw Denoising](https://mlsanity.com/paper/1811.11127/) (2018)
- [LLaVA-OneVision-1.5: Fully Open Framework for Democratized Multimodal Training](https://mlsanity.com/paper/2509.23661/) (2025)
- [Retinexformer: One-stage Retinex-based Transformer for Low-light Image Enhancement](https://mlsanity.com/paper/2303.06705/) (2023)
- [Benchmarking Denoising Algorithms with Real Photographs](https://mlsanity.com/paper/1707.01313/) (2017)
- [EgoTaskQA: Understanding Human Tasks in Egocentric Videos](https://mlsanity.com/paper/2210.03929/) (2022)
- [Habitat-Matterport 3D Semantics Dataset](https://mlsanity.com/paper/2210.05633/) (2022)
- [Physics-based Noise Modeling for Extreme Low-light Photography](https://mlsanity.com/paper/2108.02158/) (2021)
- [Regularizing Nighttime Weirdness: Efficient Self-supervised Monocular Depth Estimation in the Dark](https://mlsanity.com/paper/2108.03830/) (2021)
- [DarkIR: Robust Low-Light Image Restoration](https://mlsanity.com/paper/2412.13443/) (2024)
- [EgoTextVQA: Towards Egocentric Scene-Text Aware Video Question Answering](https://mlsanity.com/paper/2502.07411/) (2025)
- [Episodic Memory Question Answering](https://mlsanity.com/paper/2205.01652/) (2022)

## Abstract (arXiv)

Vision Language Models (VLMs) are increasingly adopted as central reasoning modules for embodied agents. Existing benchmarks evaluate their capabilities under ideal, well-lit conditions, yet robust 24/7 operation demands performance under a wide range of visual degradations, including low-light conditions at night or in dark environments, a core necessity that has been largely overlooked. To address this underexplored challenge, we present DarkQA, an open-source benchmark for evaluating perceptual primitives under multi-level low-light conditions in embodied scenarios. DarkQA evaluates single-view egocentric observations across controlled degradation levels, isolating low-light perceptual failures before they are entangled with complex embodied tasks. The benchmark contains 9.4K deterministically generated and verifiable question-image pairs spanning five visual-primitive families. A key design feature of DarkQA is its physical fidelity: visual degradations are modeled in linear RAW space, simulating physics-based illumination drop and sensor noise followed by an ISP-inspired rendering pipeline; we further validate the synthesis against real paired low-light camera data. We evaluate representative VLMs and Low-Light Image Enhancement (LLIE) preprocessing methods. Results show consistent VLM degradation under low illumination and sensor noise, while LLIE provides severity-dependent but unstable recovery. We demonstrate the utility of DarkQA by evaluating a wide range of state-of-the-art VLMs and Low-Light Image Enhancement (LLIE) models, and systematically reveal VLMs' limitations when operating under these challenging visual conditions. Our code and benchmark dataset will be released upon acceptance. Project website: https://darkqa-benchmark.github.io
