# Real-world Reinforcement Learning from Suboptimal Interventions

arXiv: https://arxiv.org/abs/2512.24288 · HTML: https://mlsanity.com/paper/2512.24288/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 24 of its 28 references that are in the map.
- First posted on arXiv 30 Dec 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 24 of 24)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [HG-DAgger: Interactive Imitation Learning with Human Experts](https://mlsanity.com/paper/1810.02890/) (2018)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [GELLO: A General, Low-Cost, and Intuitive Teleoperation Framework for Robot Manipulators](https://mlsanity.com/paper/2309.13037/) (2023)
- [Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learning](https://mlsanity.com/paper/2410.21845/) (2024)
- [VLA-RL: Towards Masterful and General Robotic Manipulation with Scalable Reinforcement Learning](https://mlsanity.com/paper/2505.18719/) (2025)
- [ConRFT: A Reinforced Fine-tuning Method for VLA Models via Consistency Policy](https://mlsanity.com/paper/2502.05450/) (2025)
- [Improving Vision-Language-Action Model with Online Reinforcement Learning](https://mlsanity.com/paper/2501.16664/) (2025)
- [What Can RL Bring to VLA Generalization? An Empirical Study](https://mlsanity.com/paper/2505.19789/) (2025)
- [RLIF: Interactive Imitation Learning as Reinforcement Learning](https://mlsanity.com/paper/2311.12996/) (2023)
- [RoboCopilot: Human-in-the-loop Interactive Imitation Learning for Robot Manipulation](https://mlsanity.com/paper/2503.07771/) (2025)
- [RLRC: Reinforcement Learning-based Recovery for Compressed Vision-Language-Action Models](https://mlsanity.com/paper/2506.17639/) (2025)
- [Refined Policy Distillation: From VLA Generalists to RL Experts](https://mlsanity.com/paper/2503.05833/) (2025)
- [MILE: Model-based Intervention Learning](https://mlsanity.com/paper/2502.13519/) (2025)
- [HACTS: a Human-As-Copilot Teleoperation System for Robot Learning](https://mlsanity.com/paper/2503.24070/) (2025)
- [The End-of-End-to-End: A Video Understanding Pentathlon Challenge (2020)](https://mlsanity.com/paper/2008.00744/) (2020)

## Built on by (most cited first, 8 of 8)

- [OHP-RL: Online Human Preference as Guidance in Reinforcement Learning for Robot Manipulation](https://mlsanity.com/paper/2605.15971/) (2026)
- [SARM2: Multi-Task Stage Aware Reward Modeling for Self Improving Robotic Manipulation](https://mlsanity.com/paper/2606.10305/) (2026)
- [Sample-Efficient Diffusion-based Reinforcement Learning with Critic Guidance](https://mlsanity.com/paper/2605.30056/) (2026)
- [VLA-Precision: Asymmetric Co-Bootstrapping for Efficient Real-World Online RL of Vision-Language-Action Models](https://mlsanity.com/paper/2609.04355/) (2026)
- [How to Learn from What a Human Would Avoid? Intervention-Aware World Models with Real-World RL for Dexterous Manipulation](https://mlsanity.com/paper/2609.06009/) (2026)
- [BEE: Intervention-Adaptive Real-World Reinforcement Learning with Vision-Language-Action Models](https://mlsanity.com/paper/2609.27450/) (2026)
- [ReF-HIL: Shaping the Critic around Human Action Neighborhoods for Efficient Human-in-the-Loop Reinforcement Learning](https://mlsanity.com/paper/2609.37131/) (2026)
- [UniIntervene++: An Adaptive Intervention Agent for Efficient Real-World Reinforcement Learning](https://mlsanity.com/paper/2610.03620/) (2026)

## Abstract (arXiv)

Real-world reinforcement learning (RL) offers a promising approach to training precise and dexterous robotic manipulation policies in an online manner, enabling robots to learn from their own experience while gradually reducing human labor. However, prior real-world RL methods often assume that human interventions are optimal across the entire state space, overlooking the fact that even expert operators cannot consistently provide optimal actions in all states or completely avoid mistakes. Indiscriminately mixing intervention data with robot-collected data inherits the sample inefficiency of RL, while purely imitating intervention data can ultimately degrade the final performance achievable by RL. The question of how to leverage potentially suboptimal and noisy human interventions to accelerate learning without being constrained by them thus remains open. To address this challenge, we propose SiLRI, a state-wise Lagrangian reinforcement learning algorithm for real-world robot manipulation tasks. Specifically, we formulate the online manipulation problem as a constrained RL optimization, where the constraint bound at each state is determined by the uncertainty of human interventions. We then introduce a state-wise Lagrange multiplier and solve the problem via a min-max optimization, jointly optimizing the policy and the Lagrange multiplier to reach a saddle point. Built upon a human-as-copilot teleoperation system, our algorithm is evaluated through real-world experiments on diverse manipulation tasks. Experimental results show that SiLRI effectively exploits human suboptimal interventions, reducing the time required to reach a 90% success rate by at least 50% compared with the state-of-the-art RL method HIL-SERL, and achieving a 100% success rate on long-horizon manipulation tasks where other RL methods struggle to succeed. Project website: https://silri-rl.github.io/.
