# Mirage: One-Step Video Diffusion for Photorealistic and Coherent Asset Editing in Driving Scenes

arXiv: https://arxiv.org/abs/2512.24227 · HTML: https://mlsanity.com/paper/2512.24227/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 35 of its 40 references that are in the map.
- First posted on arXiv 30 Dec 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 30 of 35)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Decoupled Weight Decay Regularization](https://mlsanity.com/paper/1711.05101/) (2017)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [Image Quality Assessment: Unifying Structure and Texture Similarity](https://mlsanity.com/paper/2004.07728/) (2020)
- [Structured 3D Latents for Scalable and Versatile 3D Generation](https://mlsanity.com/paper/2412.01506/) (2024)
- [Language Model Beats Diffusion -- Tokenizer is Key to Visual Generation](https://mlsanity.com/paper/2310.05737/) (2023)
- [InstaFlow: One Step is Enough for High-Quality Diffusion-Based Text-to-Image Generation](https://mlsanity.com/paper/2309.06380/) (2023)
- [Video-to-Video Synthesis](https://mlsanity.com/paper/1808.06601/) (2018)
- [Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllability](https://mlsanity.com/paper/2405.17398/) (2024)
- [Pix2Video: Video Editing using Image Diffusion](https://mlsanity.com/paper/2303.12688/) (2023)
- [Video-P2P: Video Editing with Cross-attention Control](https://mlsanity.com/paper/2303.04761/) (2023)
- [Learning Blind Video Temporal Consistency](https://mlsanity.com/paper/1808.00449/) (2018)
- [Score identity Distillation: Exponentially Fast Distillation of Pretrained Diffusion Models for One-Step Generation](https://mlsanity.com/paper/2404.04057/) (2024)
- [DriveDreamer-2: LLM-Enhanced World Models for Diverse Driving Video Generation](https://mlsanity.com/paper/2403.06845/) (2024)
- [Panacea: Panoramic and Controllable Video Generation for Autonomous Driving](https://mlsanity.com/paper/2311.16813/) (2023)
- [OmniRe: Omni Urban Scene Reconstruction](https://mlsanity.com/paper/2408.16760/) (2024)
- [Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models](https://mlsanity.com/paper/2503.01774/) (2025)
- [FILM: Frame Interpolation for Large Motion](https://mlsanity.com/paper/2202.04901/) (2022)
- [Diffusion Adversarial Post-Training for One-Step Video Generation](https://mlsanity.com/paper/2501.08316/) (2025)
- [One-Step Image Translation with Text-to-Image Models](https://mlsanity.com/paper/2403.12036/) (2024)
- [SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving](https://mlsanity.com/paper/2411.16816/) (2024)
- [SF-V: Single Forward Video Generation Model](https://mlsanity.com/paper/2406.04324/) (2024)
- [DOVE: Efficient One-Step Diffusion Model for Real-World Video Super-Resolution](https://mlsanity.com/paper/2505.16239/) (2025)
- [Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering](https://mlsanity.com/paper/2408.09702/) (2024)

## Built on by (most cited first, 3 of 3)

- [Composing Driving Worlds through Disentangled Control for Adversarial Scenario Generation](https://mlsanity.com/paper/2603.12864/) (2026)
- [ChopGrad: Pixel-Wise Losses for Latent Video Diffusion via Truncated Backpropagation](https://mlsanity.com/paper/2603.17812/) (2026)
- [Point as Skeleton: Accumulated Point Cloud Enhanced Autoregressive Generation for Closed-Loop Autonomous Driving Simulation](https://mlsanity.com/paper/2607.06516/) (2026)

## Abstract (arXiv)

Vision-centric autonomous driving systems rely on diverse and scalable training data to achieve robust performance. While video object editing offers a promising path for data augmentation, existing methods often struggle to maintain both high visual fidelity and temporal coherence. In this work, we propose Mirage, a one-step video diffusion model for photorealistic and coherent asset editing in driving scenes. Mirage builds upon a text-to-video diffusion prior to ensure temporal consistency across frames. However, 3D causal variational autoencoders often suffer from degraded spatial fidelity due to compression, and directly passing 3D encoder features to decoder layers breaks temporal causality. To address this, we inject temporally agnostic latents from a pretrained 2D encoder into the 3D decoder to restore detail while preserving causal structures. Furthermore, because scene objects and inserted assets are optimized under different objectives, their Gaussians exhibit a distribution mismatch that leads to pose misalignment. To mitigate this, we introduce a two-stage data alignment strategy combining coarse 3D alignment and fine 2D refinement, thereby improving alignment and providing cleaner supervision. Extensive experiments demonstrate that Mirage achieves high realism and temporal consistency across diverse editing scenarios. Beyond asset editing, Mirage can also generalize to other video-to-video translation tasks, serving as a reliable baseline for future research. Our code is available at https://github.com/wm-research/mirage.
