# Improved 3D Gaussian Splatting of Unknown Spacecraft Structure Using Space Environment Illumination Knowledge

arXiv: https://arxiv.org/abs/2512.23998 · HTML: https://mlsanity.com/paper/2512.23998/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 68 references that are in the map.
- First posted on arXiv 30 Dec 2025.

## Builds on (most cited first, 30 of 35)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [Direct Sparse Odometry](https://mlsanity.com/paper/1607.02565/) (2016)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [COLMAP-Free 3D Gaussian Splatting](https://mlsanity.com/paper/2312.07504/) (2023)
- [NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields](https://mlsanity.com/paper/2210.13641/) (2022)
- [WildGaussians: 3D Gaussian Splatting in the Wild](https://mlsanity.com/paper/2407.08447/) (2024)
- [Hallucinated Neural Radiance Fields in the Wild](https://mlsanity.com/paper/2111.15246/) (2021)
- [Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections](https://mlsanity.com/paper/2403.15704/) (2024)
- [Satellite Pose Estimation Challenge: Dataset, Competition Design and Results](https://mlsanity.com/paper/1911.02050/) (2019)
- [SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians](https://mlsanity.com/paper/2403.10427/) (2024)
- [SPEED+: Next-Generation Dataset for Spacecraft Pose Estimation across Domain Gap](https://mlsanity.com/paper/2110.03101/) (2021)
- [Satellite Pose Estimation with Deep Landmark Regression and Nonlinear Pose Refinement](https://mlsanity.com/paper/1908.11542/) (2019)
- [Deep Learning for Spacecraft Pose Estimation from Photorealistic Rendering](https://mlsanity.com/paper/1907.04298/) (2019)
- [Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections](https://mlsanity.com/paper/2307.08093/) (2023)
- [Wide-Depth-Range 6D Object Pose Estimation in Space](https://mlsanity.com/paper/2104.00337/) (2021)
- [Robust Multi-Task Learning and Online Refinement for Spacecraft Pose Estimation across Domain Gap](https://mlsanity.com/paper/2203.04275/) (2022)
- [GS^3: Efficient Relighting with Triple Gaussian Splatting](https://mlsanity.com/paper/2410.11419/) (2024)
- [Pose Estimation for Non-Cooperative Spacecraft Rendezvous Using Convolutional Neural Networks](https://mlsanity.com/paper/1809.07238/) (2018)
- [Towards Robust Learning-Based Pose Estimation of Noncooperative Spacecraft](https://mlsanity.com/paper/1909.00392/) (2019)
- [Adaptive Neural Network-based Unscented Kalman Filter for Robust Pose Tracking of Noncooperative Spacecraft](https://mlsanity.com/paper/2206.03796/) (2022)
- [Robotic Testbed for Rendezvous and Optical Navigation: Multi-Source Calibration and Machine Learning Use Cases](https://mlsanity.com/paper/2108.05529/) (2021)
- [Vision-based Neural Scene Representations for Spacecraft](https://mlsanity.com/paper/2105.06405/) (2021)
- [LSPnet: A 2D Localization-oriented Spacecraft Pose Estimation Neural Network](https://mlsanity.com/paper/2104.09248/) (2021)

## Built on by (most cited first, 2 of 2)

- [From Images2Mesh: A 3D Surface Reconstruction Pipeline for Non-Cooperative Space Objects](https://mlsanity.com/paper/2605.00147/) (2026)
- [NeRF-based Spacecraft Reconstruction from Monocular Imagery Under Illumination Variability and Pose Uncertainty](https://mlsanity.com/paper/2605.18447/) (2026)

## Abstract (arXiv)

This work presents a novel pipeline to recover the 3D structure of an unknown target spacecraft from a sequence of images captured during Rendezvous and Proximity Operations (RPO) in space. The target's geometry and appearance are represented as a 3D Gaussian Splatting (3DGS) model. However, learning 3DGS requires static scenes, an assumption in contrast to dynamic lighting conditions encountered in spaceborne imagery. The trained 3DGS model can also be used for camera pose estimation through photometric optimization. Therefore, in addition to recovering a geometrically accurate 3DGS model, the photometric accuracy of the rendered images is imperative to downstream pose estimation tasks during the RPO process. This work proposes to incorporate the prior knowledge of the Sun's position, estimated and maintained by the servicer spacecraft, into the training pipeline for improved photometric quality of 3DGS rasterization. Experimental studies demonstrate the effectiveness of the proposed solution, as 3DGS models trained on a sequence of images learn to adapt to rapidly changing illumination conditions in space and reflect global shadowing and self-occlusion.
