# Lifelong Domain Adaptive 3D Human Pose Estimation

arXiv: https://arxiv.org/abs/2512.23860 · HTML: https://mlsanity.com/paper/2512.23860/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 42 references that are in the map.
- First posted on arXiv 29 Dec 2025.

## Builds on (most cited first, 26 of 26)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [An Introduction to Variational Autoencoders](https://mlsanity.com/paper/1906.02691/) (2019)
- [Tackling the Generative Learning Trilemma with Denoising Diffusion GANs](https://mlsanity.com/paper/2112.07804/) (2021)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [DeCAF: A Deep Convolutional Activation Feature for Generic Visual Recognition](https://mlsanity.com/paper/1310.1531/) (2013)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors](https://mlsanity.com/paper/2103.17265/) (2021)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)
- [Pose-driven Deep Convolutional Model for Person Re-identification](https://mlsanity.com/paper/1709.08325/) (2017)
- [Cascaded deep monocular 3D human pose estimation with evolutionary training data](https://mlsanity.com/paper/2006.07778/) (2020)
- [MIME: Human-Aware 3D Scene Generation](https://mlsanity.com/paper/2212.04360/) (2022)
- [SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-training](https://mlsanity.com/paper/2307.08476/) (2023)
- [AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by Learnable Motion Generation](https://mlsanity.com/paper/2112.11593/) (2021)
- [Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation](https://mlsanity.com/paper/2111.04017/) (2021)
- [Continual Object Detection via Prototypical Task Correlation Guided Gating Mechanism](https://mlsanity.com/paper/2205.03055/) (2022)
- [Lifelong Unsupervised Domain Adaptive Person Re-identification with Coordinated Anti-forgetting and Adaptation](https://mlsanity.com/paper/2112.06632/) (2021)
- [Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradient](https://mlsanity.com/paper/2308.05681/) (2023)
- [NavigScene: Bridging Local Perception and Global Navigation for Beyond-Visual-Range Autonomous Driving](https://mlsanity.com/paper/2507.05227/) (2025)

## Built on by (most cited first, 1 of 1)

- [Continual Test-Time Adaptation in Computer Vision: Methods, Benchmarks, and Future Directions](https://mlsanity.com/paper/2607.08164/) (2026)

## Abstract (arXiv)

3D Human Pose Estimation (3D HPE) is vital in various applications, from person re-identification and action recognition to virtual reality. However, the reliance on annotated 3D data collected in controlled environments poses challenges for generalization to diverse in-the-wild scenarios. Existing domain adaptation (DA) paradigms like general DA and source-free DA for 3D HPE overlook the issues of non-stationary target pose datasets. To address these challenges, we propose a novel task named lifelong domain adaptive 3D HPE. To our knowledge, we are the first to introduce the lifelong domain adaptation to the 3D HPE task. In this lifelong DA setting, the pose estimator is pretrained on the source domain and subsequently adapted to distinct target domains. Moreover, during adaptation to the current target domain, the pose estimator cannot access the source and all the previous target domains. The lifelong DA for 3D HPE involves overcoming challenges in adapting to current domain poses and preserving knowledge from previous domains, particularly combating catastrophic forgetting. We present an innovative Generative Adversarial Network (GAN) framework, which incorporates 3D pose generators, a 2D pose discriminator, and a 3D pose estimator. This framework effectively mitigates domain shifts and aligns original and augmented poses. Moreover, we construct a novel 3D pose generator paradigm, integrating pose-aware, temporal-aware, and domain-aware knowledge to enhance the current domain's adaptation and alleviate catastrophic forgetting on previous domains. Our method demonstrates superior performance through extensive experiments on diverse domain adaptive 3D HPE datasets.
