# Learning Dynamic Scene Reconstruction with Sinusoidal Geometric Priors

arXiv: https://arxiv.org/abs/2512.22295 · HTML: https://mlsanity.com/paper/2512.22295/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 44 of its 52 references that are in the map.
- First posted on arXiv 25 Dec 2025.

## Builds on (most cited first, 30 of 44)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume](https://mlsanity.com/paper/1709.02371/) (2017)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies](https://mlsanity.com/paper/2105.02872/) (2021)
- [PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking](https://mlsanity.com/paper/2307.15055/) (2023)
- [Shape of Motion: 4D Reconstruction from a Single Video](https://mlsanity.com/paper/2407.13764/) (2024)
- [Robust Dynamic Radiance Fields](https://mlsanity.com/paper/2301.02239/) (2023)
- [Monocular Real-Time Volumetric Performance Capture](https://mlsanity.com/paper/2007.13988/) (2020)
- [DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos](https://mlsanity.com/paper/2405.02280/) (2024)
- [CF-VLM:CounterFactual Vision-Language Fine-tuning](https://mlsanity.com/paper/2506.17267/) (2025)
- [GAM-Agent: Game-Theoretic and Uncertainty-Aware Collaboration for Complex Visual Reasoning](https://mlsanity.com/paper/2505.23399/) (2025)
- [KABB: Knowledge-Aware Bayesian Bandits for Dynamic Expert Coordination in Multi-Agent Systems](https://mlsanity.com/paper/2502.07350/) (2025)
- [MAT-Agent: Adaptive Multi-Agent Training Optimization](https://mlsanity.com/paper/2510.17845/) (2025)
- [DrDiff: Dynamic Routing Diffusion with Hierarchical Attention for Breaking the Efficiency-Quality Trade-off](https://mlsanity.com/paper/2509.02785/) (2025)
- [MM-CoT:A Benchmark for Probing Visual Chain-of-Thought Reasoning in Multimodal Models](https://mlsanity.com/paper/2512.08228/) (2025)
- [DepthSSC: Monocular 3D Semantic Scene Completion via Depth-Spatial Alignment and Voxel Adaptation](https://mlsanity.com/paper/2311.17084/) (2023)
- [OSC: Cognitive Orchestration through Dynamic Knowledge Alignment in Multi-Agent LLM Collaboration](https://mlsanity.com/paper/2509.04876/) (2025)
- [Asymptotic Soft Filter Pruning for Deep Convolutional Neural Networks](https://mlsanity.com/paper/1808.07471/) (2018)

## Abstract (arXiv)

We propose SirenPose, a novel loss function that combines the periodic activation properties of sinusoidal representation networks with geometric priors derived from keypoint structures to improve the accuracy of dynamic 3D scene reconstruction. Existing approaches often struggle to maintain motion modeling accuracy and spatiotemporal consistency in fast moving and multi target scenes. By introducing physics inspired constraint mechanisms, SirenPose enforces coherent keypoint predictions across both spatial and temporal dimensions. We further expand the training dataset to 600,000 annotated instances to support robust learning. Experimental results demonstrate that models trained with SirenPose achieve significant improvements in spatiotemporal consistency metrics compared to prior methods, showing superior performance in handling rapid motion and complex scene changes.
