# iSHIFT: Lightweight Slow-Fast GUI Agent with Adaptive Perception

arXiv: https://arxiv.org/abs/2512.22009 · HTML: https://mlsanity.com/paper/2512.22009/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 33 of its 40 references that are in the map.
- First posted on arXiv 26 Dec 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 33)

- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [Training Large Language Models to Reason in a Continuous Latent Space](https://mlsanity.com/paper/2412.06769/) (2024)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [You Only Look at Screens: Multimodal Chain-of-Action Agents](https://mlsanity.com/paper/2309.11436/) (2023)
- [GPT-4V in Wonderland: Large Multimodal Models for Zero-Shot Smartphone GUI Navigation](https://mlsanity.com/paper/2311.07562/) (2023)
- [GUICourse: From General Vision Language Models to Versatile GUI Agents](https://mlsanity.com/paper/2406.11317/) (2024)
- [AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents](https://mlsanity.com/paper/2407.17490/) (2024)
- [GUI Agents: A Survey](https://mlsanity.com/paper/2412.13501/) (2024)
- [VisualWebBench: How Far Have Multimodal LLMs Evolved in Web Page Understanding and Grounding?](https://mlsanity.com/paper/2404.05955/) (2024)
- [UIBert: Learning Generic Multimodal Representations for UI Understanding](https://mlsanity.com/paper/2107.13731/) (2021)
- [From Pixels to UI Actions: Learning to Follow Instructions via Graphical User Interfaces](https://mlsanity.com/paper/2306.00245/) (2023)
- [Visual Agents as Fast and Slow Thinkers](https://mlsanity.com/paper/2408.08862/) (2024)
- [Agents Thinking Fast and Slow: A Talker-Reasoner Architecture](https://mlsanity.com/paper/2410.08328/) (2024)
- [Introducing Visual Perception Token into Multimodal Large Language Model](https://mlsanity.com/paper/2502.17425/) (2025)
- [Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systems](https://mlsanity.com/paper/2503.06470/) (2025)

## Built on by (most cited first, 2 of 2)

- [MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents](https://mlsanity.com/paper/2605.18652/) (2026)
- [Perceive Before Reasoning: A Pre-Reasoning Perception Framework for Efficient and Reliable Proactive Mobile Agents](https://mlsanity.com/paper/2606.03236/) (2026)

## Abstract (arXiv)

Multimodal Large Language Models (MLLMs) show strong potential for interpreting and interacting with complex, pixel-rich Graphical User Interface (GUI) environments. However, building agents that are both efficient for high-level tasks and precise for fine-grained interactions remains challenging. GUI agents must perform routine actions efficiently while also handling tasks that demand exact visual grounding, yet existing approaches struggle when accuracy depends on identifying specific interface elements. These MLLMs also remain large and cannot adapt their reasoning depth to the task at hand. In this work, we introduce iSHIFT: Implicit Slow-fast Hybrid Inference with Flexible Tokens, a lightweight agent that integrates latent thinking (implicit chain-of-thought) with a perception control module. iSHIFT enables an MLLM to switch between a slow mode, which leverages detailed visual grounding for high precision and a fast mode that uses global cues for efficiency. Special perception tokens guide attention to relevant screen regions, allowing the model to decide both how to reason and where to focus. Despite its compact 2.5B size, iSHIFT matches state-of-the-art performance on multiple benchmark datasets.
