# Reloc-VGGT: Visual Re-localization with Geometry Grounded Transformer

arXiv: https://arxiv.org/abs/2512.21883 · HTML: https://mlsanity.com/paper/2512.21883/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 69 of its 80 references that are in the map.
- First posted on arXiv 26 Dec 2025.

## Builds on (most cited first, 30 of 69)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioning](https://mlsanity.com/paper/2307.08691/) (2023)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [NetVLAD: CNN architecture for weakly supervised place recognition](https://mlsanity.com/paper/1511.07247/) (2015)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [Large Language Models: A Survey](https://mlsanity.com/paper/2402.06196/) (2024)
- [VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimator](https://mlsanity.com/paper/1708.03852/) (2017)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [RoMa: Robust Dense Feature Matching](https://mlsanity.com/paper/2305.15404/) (2023)
- [No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images](https://mlsanity.com/paper/2410.24207/) (2024)
- [Visual Geometry Grounded Deep Structure From Motion](https://mlsanity.com/paper/2312.04563/) (2023)
- [Geometric Loss Functions for Camera Pose Regression with Deep Learning](https://mlsanity.com/paper/1704.00390/) (2017)
- [Sequential Modeling Enables Scalable Learning for Large Vision Models](https://mlsanity.com/paper/2312.00785/) (2023)
- [Pixel-Perfect Structure-from-Motion with Featuremetric Refinement](https://mlsanity.com/paper/2108.08291/) (2021)
- [Visual Camera Re-Localization from RGB and RGB-D Images Using DSAC](https://mlsanity.com/paper/2002.12324/) (2020)
- [Geometry-Aware Learning of Maps for Camera Localization](https://mlsanity.com/paper/1712.03342/) (2017)
- [Streaming 4D Visual Geometry Transformer](https://mlsanity.com/paper/2507.11539/) (2025)
- [PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment](https://mlsanity.com/paper/2306.15667/) (2023)

## Built on by (most cited first, 5 of 5)

- [Glob3R: Global Structure-from-Motion with 3D Foundation Models](https://mlsanity.com/paper/2607.09225/) (2026)
- [VGGT-Occ: Geometry-Grounded and Density-Aware Gated Fusion for 3D Occupancy Prediction](https://mlsanity.com/paper/2605.16911/) (2026)
- [Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers](https://mlsanity.com/paper/2605.23892/) (2026)
- [AutoCompass: Accurate Visual Localization on Public Maps by Learning from Weak Labels](https://mlsanity.com/paper/2609.02798/) (2026)
- [VGM-VS: Rethinking Visual Geometry Model for High-Precision Visual Servoing](https://mlsanity.com/paper/2609.28312/) (2026)

## Abstract (arXiv)

Visual localization has traditionally been formulated as a pair-wise pose regression problem. Existing approaches mainly estimate relative poses between two images and employ a late-fusion strategy to obtain absolute pose estimates. However, the late motion average is often insufficient for effectively integrating spatial information, and its accuracy degrades in complex environments. In this paper, we present the first visual localization framework that performs multi-view spatial integration through an early-fusion mechanism, enabling robust operation in both structured and unstructured environments. Our framework is built upon the VGGT backbone, which encodes multi-view 3D geometry, and we introduce a pose tokenizer and projection module to more effectively exploit spatial relationships from multiple database views. Furthermore, we propose a novel sparse mask attention strategy that reduces computational cost by avoiding the quadratic complexity of global attention, thereby enabling real-time performance at scale. Trained on approximately eight million posed image pairs, Reloc-VGGT demonstrates strong accuracy and remarkable generalization ability. Extensive experiments across diverse public datasets consistently validate the effectiveness and efficiency of our approach, delivering high-quality camera pose estimates in real time while maintaining robustness to unseen environments. Our code and models will be publicly released upon acceptance.https://github.com/dtc111111/Reloc-VGGT.
