# SyncAnyone: Implicit Disentanglement via Progressive Self-Correction for Lip-Syncing in the wild

arXiv: https://arxiv.org/abs/2512.21736 · HTML: https://mlsanity.com/paper/2512.21736/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 41 references that are in the map.
- First posted on arXiv 25 Dec 2025.

## Builds on (most cited first, 30 of 31)

- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Neural Voice Puppetry: Audio-driven Facial Reenactment](https://mlsanity.com/paper/1912.05566/) (2019)
- [EMO: Emote Portrait Alive -- Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditions](https://mlsanity.com/paper/2402.17485/) (2024)
- [LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Control](https://mlsanity.com/paper/2407.03168/) (2024)
- [VFHQ: A High-Quality Dataset and Benchmark for Video Face Super-Resolution](https://mlsanity.com/paper/2205.03409/) (2022)
- [VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wild](https://mlsanity.com/paper/2211.14758/) (2022)
- [HeadGAN: One-shot Neural Head Synthesis and Editing](https://mlsanity.com/paper/2012.08261/) (2020)
- [Seeing What You Said: Talking Face Generation Guided by a Lip Reading Expert](https://mlsanity.com/paper/2303.17480/) (2023)
- [Identity-Preserving Talking Face Generation with Landmark and Appearance Priors](https://mlsanity.com/paper/2305.08293/) (2023)
- [StyleSync: High-Fidelity Generalized and Personalized Lip Sync in Style-based Generator](https://mlsanity.com/paper/2305.05445/) (2023)
- [Everybody's Talkin': Let Me Talk as You Want](https://mlsanity.com/paper/2001.05201/) (2020)
- [DINet: Deformation Inpainting Network for Realistic Face Visually Dubbing on High Resolution Video](https://mlsanity.com/paper/2303.03988/) (2023)
- [Wan-S2V: Audio-Driven Cinematic Video Generation](https://mlsanity.com/paper/2508.18621/) (2025)
- [Diff2Lip: Audio Conditioned Diffusion Models for Lip-Synchronization](https://mlsanity.com/paper/2308.09716/) (2023)
- [InfiniteTalk: Audio-driven Video Generation for Sparse-Frame Video Dubbing](https://mlsanity.com/paper/2508.14033/) (2025)
- [OmniSync: Towards Universal Lip Synchronization via Diffusion Transformers](https://mlsanity.com/paper/2505.21448/) (2025)
- [Towards Realistic Visual Dubbing with Heterogeneous Sources](https://mlsanity.com/paper/2201.06260/) (2022)
- [ReSyncer: Rewiring Style-based Generator for Unified Audio-Visually Synced Facial Performer](https://mlsanity.com/paper/2408.03284/) (2024)
- [PersonaTalk: Bring Attention to Your Persona in Visual Dubbing](https://mlsanity.com/paper/2409.05379/) (2024)
- [SayAnything: Audio-Driven Lip Synchronization with Conditional Video Diffusion](https://mlsanity.com/paper/2502.11515/) (2025)
- [DiffDub: Person-generic Visual Dubbing Using Inpainting Renderer with Diffusion Auto-encoder](https://mlsanity.com/paper/2311.01811/) (2023)
- [InfinityHuman: Towards Long-Term Audio-Driven Human](https://mlsanity.com/paper/2508.20210/) (2025)
- [Make Your Actor Talk: Generalizable and High-Fidelity Lip Sync with Motion and Appearance Disentanglement](https://mlsanity.com/paper/2406.08096/) (2024)
- [Style-Preserving Lip Sync via Audio-Aware Style Reference](https://mlsanity.com/paper/2408.05412/) (2024)

## Built on by (most cited first, 2 of 2)

- [UniSync: Towards Generalizable and High-Fidelity Lip Synchronization for Challenging Scenarios](https://mlsanity.com/paper/2603.03882/) (2026)
- [Video Generation Models: A Survey of Post-Training and Alignment](https://mlsanity.com/paper/2610.00812/) (2026)

## Abstract (arXiv)

High-quality AI-powered video dubbing demands precise audio-lip synchronization, high-fidelity visual generation, and faithful preservation of identity and background. Most existing methods rely on a mask-based training strategy, where the mouth region is masked in talking-head videos, and the model learns to synthesize lip movements from corrupted inputs and target audios. While this facilitates lip-sync accuracy, it disrupts spatiotemporal context, impairing performance on dynamic facial motions and causing instability in facial structure and background consistency. To overcome this limitation, we propose SyncAnyone, a novel two-stage learning framework that achieves accurate motion modeling and high visual fidelity simultaneously. In Stage 1, we train a diffusion-based video transformer for masked mouth inpainting, leveraging its strong spatiotemporal modeling to generate accurate, audio-driven lip movements. However, due to input corruption, minor artifacts may arise in the surrounding facial regions and the background. In Stage 2, we develop a mask-free tuning pipeline to address mask-induced artifacts. Specifically, on the basis of the Stage 1 model, we develop a data generation pipeline that creates pseudo-paired training samples by synthesizing lip-synced videos from the source video and random sampled audio. We further tune the stage 2 model on this synthetic data, achieving precise lip editing and better background consistency. Extensive experiments show that our method achieves state-of-the-art results in visual quality, temporal coherence, and identity preservation under in-the wild lip-syncing scenarios.
