# Learning to Solve PDEs on Neural Shape Representations

arXiv: https://arxiv.org/abs/2512.21311 · HTML: https://mlsanity.com/paper/2512.21311/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 41 references that are in the map.
- First posted on arXiv 24 Dec 2025.

## Builds on (most cited first, 21 of 21)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Fourier Neural Operator for Parametric Partial Differential Equations](https://mlsanity.com/paper/2010.08895/) (2020)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [DeepONet: Learning nonlinear operators for identifying differential equations based on the universal approximation theorem of operators](https://mlsanity.com/paper/1910.03193/) (2019)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Learning Mesh-Based Simulation with Graph Networks](https://mlsanity.com/paper/2010.03409/) (2020)
- [Neural Operator: Graph Kernel Network for Partial Differential Equations](https://mlsanity.com/paper/2003.03485/) (2020)
- [3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models](https://mlsanity.com/paper/2301.11445/) (2023)
- [Geometry-Informed Neural Operator for Large-Scale 3D PDEs](https://mlsanity.com/paper/2309.00583/) (2023)
- [PCPNET: Learning Local Shape Properties from Raw Point Clouds](https://mlsanity.com/paper/1710.04954/) (2017)
- [ReLU Fields: The Little Non-linearity That Could](https://mlsanity.com/paper/2205.10824/) (2022)
- [Neural Dual Contouring](https://mlsanity.com/paper/2202.01999/) (2022)
- [Neural Marching Cubes](https://mlsanity.com/paper/2106.11272/) (2021)
- [Implicit Neural Spatial Representations for Time-dependent PDEs](https://mlsanity.com/paper/2210.00124/) (2022)
- [Neural Surface Maps](https://mlsanity.com/paper/2103.16942/) (2021)
- [Neural Geometry Processing via Spherical Neural Surfaces](https://mlsanity.com/paper/2407.07755/) (2024)
- [Projected Walk on Spheres: A Monte Carlo Closest Point Method for Surface PDEs](https://mlsanity.com/paper/2410.03844/) (2024)
- [A Closest Point Method for PDEs on Manifolds with Interior Boundary Conditions for Geometry Processing](https://mlsanity.com/paper/2305.04711/) (2023)

## Built on by (most cited first, 2 of 2)

- [Neural Voxel Dynamics: Learning Volumetric Feature Advection for 3D Physics in V-JEPA Latent Space](https://mlsanity.com/paper/2606.26410/) (2026)
- [Beyond Arbitrary Geometry: Topology Generalization In neural PDE Operators](https://mlsanity.com/paper/2609.05860/) (2026)

## Abstract (arXiv)

Solving partial differential equations (PDEs) on shapes underpins many shape analysis and engineering tasks; yet, prevailing PDE solvers operate on polygonal/triangle meshes while modern 3D assets increasingly live as neural representations. This mismatch leaves no suitable method to solve surface PDEs directly within the neural domain, forcing explicit mesh extraction or per-instance residual training, preventing end-to-end workflows. We present a novel, meshfree formulation that learns a local update operator conditioned on neural (local) shape attributes, enabling surface PDEs to be solved directly where the (neural) data lives. The operator integrates naturally with prevalent neural surface representations, is trained once on a single representative shape, and generalizes across shape and topology variations, enabling accurate, fast inference without explicit meshing or per-instance optimization while preserving differentiability. Across analytic benchmarks (heat diffusion and Poisson equations on the sphere) and on diverse shapes and neural surface representations, our method achieves accuracy comparable to classical solvers while enabling a unified, end-to-end pipeline across neural and traditional surface representations. Our source code and project page: https://welschinger.github.io/Learning-to-Solve-PDEs-on-Neural-Shape-Representations/.
