# Efficient and Robust Video Defense Framework against 3D-field Personalized Talking Face

arXiv: https://arxiv.org/abs/2512.21019 · HTML: https://mlsanity.com/paper/2512.21019/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 45 references that are in the map.
- First posted on arXiv 24 Dec 2025.

## Builds on (most cited first, 30 of 39)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://mlsanity.com/paper/2110.08985/) (2021)
- [Diffusion Models for Adversarial Purification](https://mlsanity.com/paper/2205.07460/) (2022)
- [Your Classifier is Secretly an Energy Based Model and You Should Treat it Like One](https://mlsanity.com/paper/1912.03263/) (2019)
- [Mitigating Adversarial Effects Through Randomization](https://mlsanity.com/paper/1711.01991/) (2017)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Adversarial Example Does Good: Preventing Painting Imitation from Diffusion Models via Adversarial Examples](https://mlsanity.com/paper/2302.04578/) (2023)
- [Raising the Cost of Malicious AI-Powered Image Editing](https://mlsanity.com/paper/2302.06588/) (2023)
- [Open-Sora 2.0: Training a Commercial-Level Video Generation Model in 200k](https://mlsanity.com/paper/2503.09642/) (2025)
- [Lip Movements Generation at a Glance](https://mlsanity.com/paper/1803.10404/) (2018)
- [Adversarial purification with Score-based generative models](https://mlsanity.com/paper/2106.06041/) (2021)
- [GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis](https://mlsanity.com/paper/2301.13430/) (2023)
- [RigNeRF: Fully Controllable Neural 3D Portraits](https://mlsanity.com/paper/2206.06481/) (2022)
- [CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization](https://mlsanity.com/paper/2405.12110/) (2024)
- [Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis](https://mlsanity.com/paper/2207.11770/) (2022)
- [Mist: Towards Improved Adversarial Examples for Diffusion Models](https://mlsanity.com/paper/2305.12683/) (2023)
- [SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis](https://mlsanity.com/paper/2311.17590/) (2023)
- [Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition](https://mlsanity.com/paper/2211.12368/) (2022)
- [Low Frequency Adversarial Perturbation](https://mlsanity.com/paper/1809.08758/) (2018)
- [DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering](https://mlsanity.com/paper/2201.00791/) (2022)
- [Efficient Region-Aware Neural Radiance Fields for High-Fidelity Talking Portrait Synthesis](https://mlsanity.com/paper/2307.09323/) (2023)
- [Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation](https://mlsanity.com/paper/2505.22647/) (2025)
- [Toward effective protection against diffusion based mimicry through score distillation](https://mlsanity.com/paper/2311.12832/) (2023)
- [TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting](https://mlsanity.com/paper/2404.15264/) (2024)
- [Stochastic Security: Adversarial Defense Using Long-Run Dynamics of Energy-Based Models](https://mlsanity.com/paper/2005.13525/) (2020)
- [Anti-Forgery: Towards a Stealthy and Robust DeepFake Disruption Attack via Adversarial Perceptual-aware Perturbations](https://mlsanity.com/paper/2206.00477/) (2022)

## Built on by (most cited first, 1 of 1)

- [Do Protective Perturbations Really Protect Portrait Privacy under Real-world Image Transformations?](https://mlsanity.com/paper/2604.23688/) (2026)

## Abstract (arXiv)

State-of-the-art 3D-field video-referenced Talking Face Generation (TFG) methods synthesize high-fidelity personalized talking-face videos in real time by modeling 3D geometry and appearance from reference portrait video. This capability raises significant privacy concerns regarding malicious misuse of personal portraits. However, no efficient defense framework exists to protect such videos against 3D-field TFG methods. While image-based defenses could apply per-frame 2D perturbations, they incur prohibitive computational costs, severe video quality degradation, failing to disrupt 3D information for video protection. To address this, we propose a novel and efficient video defense framework against 3D-field TFG methods, which protects portrait video by perturbing the 3D information acquisition process while maintain high-fidelity video quality. Specifically, our method introduces: (1) a similarity-guided parameter sharing mechanism for computational efficiency, and (2) a multi-scale dual-domain attention module to jointly optimize spatial-frequency perturbations. Extensive experiments demonstrate that our proposed framework exhibits strong defense capability and achieves a 47x acceleration over the fastest baseline while maintaining high fidelity. Moreover, it remains robust against scaling operations and state-of-the-art purification attacks, and the effectiveness of our design choices is further validated through ablation studies. Our project is available at https://github.com/Richen7418/VDF.
