# Revisiting the Learning Objectives of Vision-Language Reward Models

arXiv: https://arxiv.org/abs/2512.20675 · HTML: https://mlsanity.com/paper/2512.20675/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and multimodal model alignment, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 14 of its 17 references that are in the map.
- First posted on arXiv 20 Dec 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Diffusion and multimodal model alignment](https://mlsanity.com/alignment/diffusion-and-multimodal-model-alignment/)

## Builds on (most cited first, 14 of 14)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Time-Contrastive Networks: Self-Supervised Learning from Video](https://mlsanity.com/paper/1704.06888/) (2017)
- [VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training](https://mlsanity.com/paper/2210.00030/) (2022)
- [Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learning](https://mlsanity.com/paper/2310.12921/) (2023)
- [The Unsurprising Effectiveness of Pre-Trained Vision Models for Control](https://mlsanity.com/paper/2203.03580/) (2022)

## Built on by (most cited first, 2 of 2)

- [Latent Goal Prediction from Language for Model-Based Planning](https://mlsanity.com/paper/2606.20627/) (2026)
- [QVal: Cheaply Evaluating Dense Supervision Signals for Long-Horizon LLM Agents](https://mlsanity.com/paper/2606.32034/) (2026)

## Abstract (arXiv)

Learning generalizable reward functions is a core challenge in embodied intelligence. Recent work leverages contrastive vision language models (VLMs) to obtain dense, domain-agnostic rewards without human supervision. These methods adapt VLMs into reward models through increasingly complex learning objectives, yet meaningful comparison remains difficult due to differences in training data, architectures, and evaluation settings. In this work, we isolate the impact of the learning objective by evaluating recent VLM-based reward models under a unified framework with identical backbones, finetuning data, and evaluation environments. Using Meta-World tasks, we assess modeling accuracy by measuring consistency with ground truth reward and correlation with expert progress. Remarkably, we show that a simple triplet loss outperforms state-of-the-art methods, suggesting that much of the improvements in recent approaches could be attributed to differences in data and architectures.
