# Affordance RAG: Hierarchical Multimodal Retrieval with Affordance-Aware Embodied Memory for Mobile Manipulation

arXiv: https://arxiv.org/abs/2512.18987 · HTML: https://mlsanity.com/paper/2512.18987/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 40 references that are in the map.
- First posted on arXiv 22 Dec 2025.

## Builds on (most cited first, 30 of 30)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Segment Everything Everywhere All at Once](https://mlsanity.com/paper/2304.06718/) (2023)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [Long-CLIP: Unlocking the Long-Text Capability of CLIP](https://mlsanity.com/paper/2403.15378/) (2024)
- [Affordances from Human Videos as a Versatile Representation for Robotics](https://mlsanity.com/paper/2304.08488/) (2023)
- [Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation](https://mlsanity.com/paper/2403.17846/) (2024)
- [Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimization](https://mlsanity.com/paper/2201.13360/) (2022)
- [Open-vocabulary Queryable Scene Representations for Real World Planning](https://mlsanity.com/paper/2209.09874/) (2022)
- [RoboSpatial: Teaching Spatial Understanding to 2D and 3D Vision-Language Models for Robotics](https://mlsanity.com/paper/2411.16537/) (2024)
- [SOON: Scenario Oriented Object Navigation with Graph-based Exploration](https://mlsanity.com/paper/2103.17138/) (2021)
- [HomeRobot: Open-Vocabulary Mobile Manipulation](https://mlsanity.com/paper/2306.11565/) (2023)
- [Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis](https://mlsanity.com/paper/2312.08782/) (2023)
- [3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning](https://mlsanity.com/paper/2411.17735/) (2024)
- [Language-Grounded Dynamic Scene Graphs for Interactive Object Search with Mobile Manipulation](https://mlsanity.com/paper/2403.08605/) (2024)
- [RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulation](https://mlsanity.com/paper/2402.15487/) (2024)
- [Embodied-RAG: General Non-parametric Embodied Memory for Retrieval and Generation](https://mlsanity.com/paper/2409.18313/) (2024)
- [The Design of Stretch: A Compact, Lightweight Mobile Manipulator for Indoor Human Environments](https://mlsanity.com/paper/2109.10892/) (2021)
- [DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulation](https://mlsanity.com/paper/2411.04999/) (2024)
- [NavRAG: Generating User Demand Instructions for Embodied Navigation through Retrieval-Augmented LLM](https://mlsanity.com/paper/2502.11142/) (2025)
- [Open Scene Graphs for Open-World Object-Goal Navigation](https://mlsanity.com/paper/2508.04678/) (2025)
- [RREx-BoT: Remote Referring Expressions with a Bag of Tricks](https://mlsanity.com/paper/2301.12614/) (2023)
- [Switching Head-Tail Funnel UNITER for Dual Referring Expression Comprehension with Fetch-and-Carry Tasks](https://mlsanity.com/paper/2307.07166/) (2023)
- [DM2RM: Dual-Mode Multimodal Ranking for Target Objects and Receptacles Based on Open-Vocabulary Instructions](https://mlsanity.com/paper/2408.07910/) (2024)
- [Open-Vocabulary Mobile Manipulation Based on Double Relaxed Contrastive Learning with Dense Labeling](https://mlsanity.com/paper/2412.16576/) (2024)

## Built on by (most cited first, 3 of 3)

- [Personalizing Embodied Multimodal Large Language Model Agents over Long-term User Interactions](https://mlsanity.com/paper/2605.26256/) (2026)
- [Finder: Agentic Closed-Loop Object Finding for Embodied Grounding](https://mlsanity.com/paper/2609.18058/) (2026)
- [EmbodiedMemory-Bench: Benchmarking Embodied Memory for Long-Horizon Embodied Tasks](https://mlsanity.com/paper/2609.28236/) (2026)

## Abstract (arXiv)

In this study, we address the problem of open-vocabulary mobile manipulation, where a robot is required to carry a wide range of objects to receptacles based on free-form natural language instructions. This task is challenging, as it involves understanding visual semantics and the affordance of manipulation actions. To tackle these challenges, we propose Affordance RAG, a zero-shot hierarchical multimodal retrieval framework that constructs Affordance-Aware Embodied Memory from pre-explored images. The model retrieves candidate targets based on regional and visual semantics and reranks them with affordance scores, allowing the robot to identify manipulation options that are likely to be executable in real-world environments. Our method outperformed existing approaches in retrieval performance for mobile manipulation instruction in large-scale indoor environments. Furthermore, in real-world experiments where the robot performed mobile manipulation in indoor environments based on free-form instructions, the proposed method achieved a task success rate of 85%, outperforming existing methods in both retrieval performance and overall task success.
