# On Swarm Leader Identification using Probing Policies

arXiv: https://arxiv.org/abs/2512.18146 · HTML: https://mlsanity.com/paper/2512.18146/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 20 of its 38 references that are in the map.
- First posted on arXiv 20 Dec 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 20 of 20)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Efficiently Modeling Long Sequences with Structured State Spaces](https://mlsanity.com/paper/2111.00396/) (2021)
- [Deep Sets](https://mlsanity.com/paper/1703.06114/) (2017)
- [Simplified State Space Layers for Sequence Modeling](https://mlsanity.com/paper/2208.04933/) (2022)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [A simple neural network module for relational reasoning](https://mlsanity.com/paper/1706.01427/) (2017)
- [Time2Vec: Learning a Vector Representation of Time](https://mlsanity.com/paper/1907.05321/) (2019)
- [An Introduction to Deep Reinforcement Learning](https://mlsanity.com/paper/1811.12560/) (2018)
- [Robot Operating System 2: Design, Architecture, and Uses In The Wild](https://mlsanity.com/paper/2211.07752/) (2022)
- [Foundations and modelling of dynamic networks using Dynamic Graph Neural Networks: A survey](https://mlsanity.com/paper/2005.07496/) (2020)
- [Structured State Space Models for In-Context Reinforcement Learning](https://mlsanity.com/paper/2303.03982/) (2023)
- [Learning Transferable Cooperative Behavior in Multi-Agent Teams](https://mlsanity.com/paper/1906.01202/) (2019)
- [Multi-Agent Actor-Critic with Hierarchical Graph Attention Network](https://mlsanity.com/paper/1909.12557/) (2019)
- [Model-based Multi-agent Reinforcement Learning: Recent Progress and Prospects](https://mlsanity.com/paper/2203.10603/) (2022)
- [Natural Emergence of Heterogeneous Strategies in Artificially Intelligent Competitive Teams](https://mlsanity.com/paper/2007.03102/) (2020)
- [Zero-Shot Reinforcement Learning Under Partial Observability](https://mlsanity.com/paper/2506.15446/) (2025)
- [An Adversarial Approach to Private Flocking in Mobile Robot Teams](https://mlsanity.com/paper/1909.10387/) (2019)
- [Hiding Leader's Identity in Leader-Follower Navigation through Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2103.06359/) (2021)

## Abstract (arXiv)

Identifying the leader within a robotic swarm is crucial, especially in adversarial contexts where leader concealment is necessary for mission success. This work introduces the interactive Swarm Leader Identification (iSLI) problem, a novel approach where an adversarial probing agent identifies a swarm's leader by physically interacting with its members. We formulate the iSLI problem as a Partially Observable Markov Decision Process (POMDP) and employ Deep Reinforcement Learning, specifically Proximal Policy Optimization (PPO), to train the prober's policy. The proposed approach utilizes a novel neural network architecture featuring a Timed Graph Relationformer (TGR) layer combined with a Simplified Structured State Space Sequence (S5) model. The TGR layer effectively processes graph-based observations of the swarm, capturing temporal dependencies and fusing relational information using a learned gating mechanism to generate informative representations for policy learning. Extensive simulations demonstrate that our TGR-based model outperforms baseline graph neural network architectures and exhibits significant zero-shot generalization capabilities across varying swarm sizes and speeds different from those used during training. The trained prober achieves high accuracy in identifying the leader, maintaining performance even in out-of-training distribution scenarios, and showing appropriate confidence levels in its predictions. Real-world experiments with physical robots further validate the approach, confirming successful sim-to-real transfer and robustness to dynamic changes, such as unexpected agent disconnections.
