# Planning as Descent: Goal-Conditioned Latent Trajectory Synthesis in Learned Energy Landscapes

arXiv: https://arxiv.org/abs/2512.17846 · HTML: https://mlsanity.com/paper/2512.17846/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 33 of its 38 references that are in the map.
- First posted on arXiv 19 Dec 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 33)

- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning](https://mlsanity.com/paper/2411.04983/) (2024)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [HIQL: Offline Goal-Conditioned RL with Latent States as Actions](https://mlsanity.com/paper/2307.11949/) (2023)
- [Reinforcement Learning Upside Down: Don't Predict Rewards -- Just Map Them to Actions](https://mlsanity.com/paper/1912.02875/) (2019)
- [Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learning](https://mlsanity.com/paper/2304.01203/) (2023)
- [The Generative AI Paradox: "What It Can Create, It May Not Understand"](https://mlsanity.com/paper/2311.00059/) (2023)
- [Learning from Reward-Free Offline Data: A Case for Planning with Latent Dynamics Models](https://mlsanity.com/paper/2502.14819/) (2025)
- [A Survey on Model-based Reinforcement Learning](https://mlsanity.com/paper/2206.09328/) (2022)
- [Model-Predictive Policy Learning with Uncertainty Regularization for Driving in Dense Traffic](https://mlsanity.com/paper/1901.02705/) (2019)
- [Self-Correcting Models for Model-Based Reinforcement Learning](https://mlsanity.com/paper/1612.06018/) (2016)
- [Masked Trajectory Models for Prediction, Representation, and Control](https://mlsanity.com/paper/2305.02968/) (2023)
- [Energy-Based Imitation Learning](https://mlsanity.com/paper/2004.09395/) (2020)
- [Energy-Based Transformers are Scalable Learners and Thinkers](https://mlsanity.com/paper/2507.02092/) (2025)
- [UniMASK: Unified Inference in Sequential Decision Problems](https://mlsanity.com/paper/2211.10869/) (2022)

## Abstract (arXiv)

We present Planning as Descent (PaD), a framework for offline goal-conditioned reinforcement learning that grounds trajectory synthesis in verification. Instead of learning a policy or explicit planner, PaD learns a goal-conditioned energy function over entire latent trajectories, assigning low energy to feasible, goal-consistent futures. Planning is realized as gradient-based refinement in this energy landscape, using identical computation during training and inference to reduce train-test mismatch common in decoupled modeling pipelines. PaD is trained via self-supervised hindsight goal relabeling, shaping the energy landscape around the planning dynamics. At inference, multiple trajectory candidates are refined under different temporal hypotheses, and low-energy plans balancing feasibility and efficiency are selected. We evaluate PaD on OGBench cube manipulation tasks. When trained on narrow expert demonstrations, PaD achieves state-of-the-art 95% success, strongly outperforming prior methods that peak at 68%. Remarkably, training on noisy, suboptimal data further improves success and plan efficiency, highlighting the benefits of verification-driven planning. Our results suggest learning to evaluate and refine trajectories provides a robust alternative to direct policy learning for offline, reward-free planning.
