# Pro-Pose: Unpaired Full-Body Portrait Synthesis via Canonical UV Maps

arXiv: https://arxiv.org/abs/2512.17143 · HTML: https://mlsanity.com/paper/2512.17143/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 48 of its 60 references that are in the map.
- First posted on arXiv 19 Dec 2025.

## Builds on (most cited first, 30 of 48)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Neural Ordinary Differential Equations](https://mlsanity.com/paper/1806.07366/) (2018)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [OminiControl: Minimal and Universal Control for Diffusion Transformer](https://mlsanity.com/paper/2411.15098/) (2024)
- [VITON: An Image-based Virtual Try-on Network](https://mlsanity.com/paper/1711.08447/) (2017)
- [ICON: Implicit Clothed humans Obtained from Normals](https://mlsanity.com/paper/2112.09127/) (2021)
- [ARCH: Animatable Reconstruction of Clothed Humans](https://mlsanity.com/paper/2004.04572/) (2020)
- [Pose Guided Person Image Generation](https://mlsanity.com/paper/1705.09368/) (2017)
- [CelebV-HQ: A Large-Scale Video Facial Attributes Dataset](https://mlsanity.com/paper/2207.12393/) (2022)
- [HPSv3: Towards Wide-Spectrum Human Preference Score](https://mlsanity.com/paper/2508.03789/) (2025)
- [Toward Characteristic-Preserving Image-based Virtual Try-On Network](https://mlsanity.com/paper/1807.07688/) (2018)
- [Deformable GANs for Pose-based Human Image Generation](https://mlsanity.com/paper/1801.00055/) (2017)
- [Dress Code: High-Resolution Multi-Category Virtual Try-On](https://mlsanity.com/paper/2204.08532/) (2022)
- [OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-on](https://mlsanity.com/paper/2403.01779/) (2024)
- [Controllable Person Image Synthesis with Attribute-Decomposed GAN](https://mlsanity.com/paper/2003.12267/) (2020)
- [Towards Photo-Realistic Virtual Try-On by Adaptively GeneratingleftrightarrowPreserving Image Content](https://mlsanity.com/paper/2003.05863/) (2020)
- [TryOnDiffusion: A Tale of Two UNets](https://mlsanity.com/paper/2306.08276/) (2023)
- [Progressive Pose Attention Transfer for Person Image Generation](https://mlsanity.com/paper/1904.03349/) (2019)

## Abstract (arXiv)

Photographs of people taken by professional photographers typically present the person in beautiful lighting, with an interesting pose, and flattering quality. This is unlike common photos people take of themselves in uncontrolled conditions. In this paper, we explore how to canonicalize a person's 'in-the-wild' photograph into a controllable, high-fidelity avatar -- reposed in a simple environment with standardized minimal clothing. A key challenge is preserving the person's unique whole-body identity, facial features, and body shape while stripping away the complex occlusions of their original garments. While a large paired dataset of the same person in varied clothing and poses would simplify this, such data does not exist. To that end, we propose two key insights: 1) Our method transforms the input photo into a canonical full-body UV space, which we couple with a novel reposing methodology to model occlusions and synthesize novel views. Operating in UV space allows us to decouple pose from appearance and leverage massive unpaired datasets. 2) We personalize the output photo via multi-image finetuning to ensure robust identity preservation under extreme pose changes. Our approach yields high-quality, reposed portraits that achieve strong quantitative performance on real-world imagery, providing an ideal, clean biometric canvas that significantly improves the fidelity of downstream applications like Virtual Try-On (VTO).
