# Do Multi-Agents Solve Better Than Single? Evaluating Agentic Frameworks for Diagram-Grounded Geometry Problem Solving and Reasoning

arXiv: https://arxiv.org/abs/2512.16698 · HTML: https://mlsanity.com/paper/2512.16698/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 13 of its 25 references that are in the map.
- First posted on arXiv 18 Dec 2025.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)
- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)
- LLM agents and tool use / [Educational agents and math problem solving](https://mlsanity.com/agents/educational-agents-and-math-problem-solving/)

## Builds on (most cited first, 13 of 13)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [PaLI: A Jointly-Scaled Multilingual Language-Image Model](https://mlsanity.com/paper/2209.06794/) (2022)
- [G-LLaVA: Solving Geometric Problem with Multi-Modal Large Language Model](https://mlsanity.com/paper/2312.11370/) (2023)
- [OpenVLThinker: Complex Vision-Language Reasoning via Iterative SFT-RL Cycles](https://mlsanity.com/paper/2503.17352/) (2025)
- [GeomVerse: A Systematic Evaluation of Large Models for Geometric Reasoning](https://mlsanity.com/paper/2312.12241/) (2023)
- [Enhancing the Geometric Problem-Solving Ability of Multimodal LLMs via Symbolic-Neural Integration](https://mlsanity.com/paper/2504.12773/) (2025)
- [AutoGPS: Automated Geometry Problem Solving via Multimodal Formalization and Deductive Reasoning](https://mlsanity.com/paper/2505.23381/) (2025)
- [Revisiting Visual Understanding in Multimodal Reasoning through a Lens of Image Perturbation](https://mlsanity.com/paper/2506.09736/) (2025)
- [GeoUni: A Unified Model for Generating Geometry Diagrams, Problems and Problem Solutions](https://mlsanity.com/paper/2504.10146/) (2025)
- [GeometryZero: Advancing Geometry Solving via Group Contrastive Policy Optimization](https://mlsanity.com/paper/2506.07160/) (2025)
- [GeoDANO: Geometric VLM with Domain Agnostic Vision Encoder](https://mlsanity.com/paper/2502.11360/) (2025)

## Built on by (most cited first, 1 of 1)

- [Can Generative AI Automate Data Extraction for Meta-Analysis? A Case Study on Intercropping Research](https://mlsanity.com/paper/2609.35089/) (2026)

## Abstract (arXiv)

Diagram-grounded geometry problem solving is a critical benchmark for multimodal large language models (MLLMs), yet the benefits of multi-agent design over single-agent remain unclear. We systematically compare single-agent and multi-agent pipelines on four visual math benchmarks: Geometry3K, MathVerse, OlympiadBench, and We-Math. For open-source models, multi-agent consistently improves performance. For example, Qwen-2.5-VL (7B) gains +6.8 points and Qwen-2.5-VL (32B) gains +3.3 on Geometry3K, and both Qwen-2.5-VL variants see further gains on OlympiadBench and We-Math. In contrast, the closed-source Gemini-2.0-Flash generally performs better in single-agent mode on classic benchmarks, while multi-agent yields only modest improvements on the newer We-Math dataset. These findings show that multi-agent pipelines provide clear benefits for open-source models and can assist strong proprietary systems on newer, less familiar benchmarks, but agentic decomposition is not universally optimal. All code, data, and reasoning files are available at https://github.com/faiyazabdullah/Interpreter-Solver
