# End-to-End Training for Autoregressive Video Diffusion via Self-Resampling

arXiv: https://arxiv.org/abs/2512.15702 · HTML: https://mlsanity.com/paper/2512.15702/

## Key facts

- Cited by 52 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 79 of its 83 references that are in the map.
- First posted on arXiv 17 Dec 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 79)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioning](https://mlsanity.com/paper/2307.08691/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [Lumiere: A Space-Time Diffusion Model for Video Generation](https://mlsanity.com/paper/2401.12945/) (2024)
- [Native Sparse Attention: Hardware-Aligned and Natively Trainable Sparse Attention](https://mlsanity.com/paper/2502.11089/) (2025)
- [Analog Bits: Generating Discrete Data using Diffusion Models with Self-Conditioning](https://mlsanity.com/paper/2208.04202/) (2022)
- [Pyramidal Flow Matching for Efficient Video Generative Modeling](https://mlsanity.com/paper/2410.05954/) (2024)
- [StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2](https://mlsanity.com/paper/2112.14683/) (2021)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [Diffusion Models Are Real-Time Game Engines](https://mlsanity.com/paper/2408.14837/) (2024)

## Built on by (most cited first, 30 of 52)

- [Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generation](https://mlsanity.com/paper/2602.02214/) (2026)
- [Helios: Real Real-Time Long Video Generation Model](https://mlsanity.com/paper/2603.04379/) (2026)
- [Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generation](https://mlsanity.com/paper/2605.15141/) (2026)
- [LoL: Longer than Longer, Scaling Video Generation to Hour](https://mlsanity.com/paper/2601.16914/) (2026)
- [AnyFlow: Any-Step Video Diffusion Model with On-Policy Flow Map Distillation](https://mlsanity.com/paper/2605.13724/) (2026)
- [Relax Forcing: Relaxed KV-Memory for Consistent Long Video Generation](https://mlsanity.com/paper/2603.21366/) (2026)
- [LIVE: Long-horizon Interactive Video World Modeling](https://mlsanity.com/paper/2602.03747/) (2026)
- [Pathwise Test-Time Correction for Autoregressive Long Video Generation](https://mlsanity.com/paper/2602.05871/) (2026)
- [ActWorld: From Explorable to Interactive World Model via Action-Aware Memory](https://mlsanity.com/paper/2606.17730/) (2026)
- [Mode Seeking meets Mean Seeking for Fast Long Video Generation](https://mlsanity.com/paper/2602.24289/) (2026)
- [CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives](https://mlsanity.com/paper/2605.12496/) (2026)
- [Efficient Video Diffusion Models: Advancements and Challenges](https://mlsanity.com/paper/2604.15911/) (2026)
- [RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO](https://mlsanity.com/paper/2605.15190/) (2026)
- [A Mechanistic View on Video Generation as World Models: State and Dynamics](https://mlsanity.com/paper/2601.17067/) (2026)
- [Grounded Forcing: Bridging Time-Independent Semantics and Proximal Dynamics in Autoregressive Video Synthesis](https://mlsanity.com/paper/2604.06939/) (2026)
- [DySink: Dynamic Frame Sinks for Autoregressive Long Video Generation](https://mlsanity.com/paper/2605.21028/) (2026)
- [One Sentence, One Drama: Personalized Short-Form Drama Generation via Multi-Agent Systems](https://mlsanity.com/paper/2605.22144/) (2026)
- [MaineCoon: Pursuing A Real-Time Audio-Visual Social World Model](https://mlsanity.com/paper/2606.17800/) (2026)
- [JoyAI-Video-Edit: Real-Time Open-Ended Video Editing with Autoregressive Diffusion](https://mlsanity.com/paper/2608.03974/) (2026)
- [Head Forcing: Long Autoregressive Video Generation via Head Heterogeneity](https://mlsanity.com/paper/2605.14487/) (2026)
- [Context-Matched Distillation: Teacher Causality for Autoregressive Video Distillation](https://mlsanity.com/paper/2608.13391/) (2026)
- [Ring Forcing: Towards Precise Long-Term Memory for Autoregressive Video Diffusion](https://mlsanity.com/paper/2608.26794/) (2026)
- [HorizonDrive: Self-Corrective Autoregressive World Model for Long-horizon Driving Simulation](https://mlsanity.com/paper/2605.11596/) (2026)
- [RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation](https://mlsanity.com/paper/2607.01060/) (2026)
- [From Pixels to States: Rethinking Interactive World Models as Game Engines](https://mlsanity.com/paper/2607.14076/) (2026)
- [FAR-Drive: Frame-AutoRegressive Video Generation in Closed-Loop Autonomous Driving](https://mlsanity.com/paper/2603.14938/) (2026)
- [SoulX-LiveAct: Towards Hour-Scale Real-Time Human Animation with Neighbor Forcing and ConvKV Memory](https://mlsanity.com/paper/2603.11746/) (2026)
- [GRNEdit: Efficient General Video Editing from a New Binary-Evidence Perspective in Generative Refinement Networks](https://mlsanity.com/paper/2608.16328/) (2026)
- [TokenTrim: Inference-Time Token Pruning for Autoregressive Long Video Generation](https://mlsanity.com/paper/2602.00268/) (2026)
- [Precise Editing and Flexible Referencing for Interactable Worlds](https://mlsanity.com/paper/2609.34470/) (2026)

## Abstract (arXiv)

Autoregressive video diffusion models hold promise for world simulation but are vulnerable to exposure bias arising from the train-test mismatch. While recent works address this via post-training, they typically rely on a bidirectional teacher model or discriminator. To achieve an end-to-end solution, we introduce Resampling Forcing, a teacher-free framework that enables training autoregressive video models from scratch and at scale. Central to our approach is a self-resampling scheme that simulates inference-time model errors on history frames during training. Conditioned on these degraded histories, a sparse causal mask enforces temporal causality while enabling parallel training with frame-level diffusion loss. To facilitate efficient long-horizon generation, we further introduce history routing, a parameter-free mechanism that dynamically retrieves the top-k most relevant history frames for each query. Experiments demonstrate that our approach achieves performance comparable to distillation-based baselines while exhibiting superior temporal consistency on longer videos owing to native-length training.
