# FM-EAC: Feature Model-based Enhanced Actor-Critic for Multi-Task Control in Dynamic Environments

arXiv: https://arxiv.org/abs/2512.15430 · HTML: https://mlsanity.com/paper/2512.15430/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 16 of its 35 references that are in the map.
- First posted on arXiv 17 Dec 2025.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 16 of 16)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [RL2: Fast Reinforcement Learning via Slow Reinforcement Learning](https://mlsanity.com/paper/1611.02779/) (2016)
- [Efficient Off-Policy Meta-Reinforcement Learning via Probabilistic Context Variables](https://mlsanity.com/paper/1903.08254/) (2019)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Parametrized Deep Q-Networks Learning: Reinforcement Learning with Discrete-Continuous Hybrid Action Space](https://mlsanity.com/paper/1810.06394/) (2018)
- [Hybrid Actor-Critic Reinforcement Learning in Parameterized Action Space](https://mlsanity.com/paper/1903.01344/) (2019)
- [Discrete and Continuous Action Representation for Practical RL in Video Games](https://mlsanity.com/paper/1912.11077/) (2019)
- [Sample-Efficient Reinforcement Learning via Conservative Model-Based Actor-Critic](https://mlsanity.com/paper/2112.10504/) (2021)
- [Mobile Edge Computing in Unmanned Aerial Vehicle Networks](https://mlsanity.com/paper/1910.10523/) (2019)
- [A Deep Recurrent-Reinforcement Learning Method for Intelligent AutoScaling of Serverless Functions](https://mlsanity.com/paper/2308.05937/) (2023)

## Abstract (arXiv)

Model-based reinforcement learning (MBRL) and model-free reinforcement learning (MFRL) evolve along distinct paths but converge in the design of Dyna-Q [1]. However, modern RL methods still struggle with effective transferability across tasks and scenarios. Motivated by this limitation, we propose a generalized algorithm, Feature Model-Based Enhanced Actor-Critic (FM-EAC), that integrates planning, acting, and learning for multi-task control in dynamic environments. FM-EAC combines the strengths of MBRL and MFRL and improves generalizability through the use of novel feature-based models and an enhanced actor-critic framework. Simulations in both urban and agricultural applications demonstrate that FM-EAC consistently outperforms many state-of-the-art MBRL and MFRL methods. More importantly, different sub-networks can be customized within FM-EAC according to user-specific requirements.
