# End-to-End Learning-based Video Streaming Enhancement Pipeline: A Generative AI Approach

arXiv: https://arxiv.org/abs/2512.14185 · HTML: https://mlsanity.com/paper/2512.14185/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 37 references that are in the map.
- First posted on arXiv 16 Dec 2025.

## Builds on (most cited first, 15 of 15)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [ESRGAN: Enhanced Super-Resolution Generative Adversarial Networks](https://mlsanity.com/paper/1809.00219/) (2018)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [NeRV: Neural Representations for Videos](https://mlsanity.com/paper/2110.13903/) (2021)
- [Video Frame Interpolation via Adaptive Separable Convolution](https://mlsanity.com/paper/1708.01692/) (2017)
- [ProPainter: Improving Propagation and Transformer for Video Inpainting](https://mlsanity.com/paper/2309.03897/) (2023)
- [Learning Joint Spatial-Temporal Transformations for Video Inpainting](https://mlsanity.com/paper/2007.10247/) (2020)
- [Video Super-Resolution Transformer](https://mlsanity.com/paper/2106.06847/) (2021)
- [Towards An End-to-End Framework for Flow-Guided Video Inpainting](https://mlsanity.com/paper/2204.02663/) (2022)
- [Video Super Resolution Based on Deep Learning: A Comprehensive Survey](https://mlsanity.com/paper/2007.12928/) (2020)
- [A Technical Overview of AV1](https://mlsanity.com/paper/2008.06091/) (2020)
- [Flow-Guided Diffusion for Video Inpainting](https://mlsanity.com/paper/2311.15368/) (2023)

## Built on by (most cited first, 1 of 1)

- [GenStream: Semantic Streaming Framework for Generative Reconstruction of Human-centric Media](https://mlsanity.com/paper/2609.18634/) (2026)

## Abstract (arXiv)

The primary challenge of video streaming is to balance high video quality with smooth playback. Traditional codecs are well tuned for this trade-off, yet their inability to use context means they must encode the entire video data and transmit it to the client. This paper introduces ELVIS (End-to-end Learning-based VIdeo Streaming Enhancement Pipeline), an end-to-end architecture that combines server-side encoding optimizations with client-side generative in-painting to remove and reconstruct redundant video data. Its modular design allows ELVIS to integrate different codecs, inpainting models, and quality metrics, making it adaptable to future innovations. Our results show that current technologies achieve improvements of up to 11 VMAF points over baseline benchmarks, though challenges remain for real-time applications due to computational demands. ELVIS represents a foundational step toward incorporating generative AI into video streaming pipelines, enabling higher quality experiences without increased bandwidth requirements.
