# neuralFOMO: Can LLMs Handle Being Second Best? Measuring Envy-Like Preferences in Multi-Agent Settings

arXiv: https://arxiv.org/abs/2512.13481 · HTML: https://mlsanity.com/paper/2512.13481/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 12 of its 51 references that are in the map.
- First posted on arXiv 15 Dec 2025.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 12 of 12)

- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [GLUE: A Multi-Task Benchmark and Analysis Platform for Natural Language Understanding](https://mlsanity.com/paper/1804.07461/) (2018)
- [Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models](https://mlsanity.com/paper/2206.04615/) (2022)
- [Neural Theory-of-Mind? On the Limits of Social Intelligence in Large LMs](https://mlsanity.com/paper/2210.13312/) (2022)
- [Compositionality and Generalization in Emergent Languages](https://mlsanity.com/paper/2004.09124/) (2020)
- [How Well Can LLMs Negotiate? NegotiationArena Platform and Analysis](https://mlsanity.com/paper/2402.05863/) (2024)
- [Emergent Communication through Negotiation](https://mlsanity.com/paper/1804.03980/) (2018)
- [Emotionally Numb or Empathetic? Evaluating How LLMs Feel Using EmotionBench](https://mlsanity.com/paper/2308.03656/) (2023)
- [EGG: a toolkit for research on Emergence of lanGuage in Games](https://mlsanity.com/paper/1907.00852/) (2019)
- [Rubric Is All You Need: Enhancing LLM-based Code Evaluation With Question-Specific Rubrics](https://mlsanity.com/paper/2503.23989/) (2025)
- [Exploring Design of Multi-Agent LLM Dialogues for Research Ideation](https://mlsanity.com/paper/2507.08350/) (2025)

## Built on by (most cited first, 1 of 1)

- [Social Comparison without Explicit Inference of Others' Reward Values: A Constructive Approach Using a Probabilistic Generative Model](https://mlsanity.com/paper/2512.18687/) (2025)

## Abstract (arXiv)

Envy shapes competitiveness and cooperation in human groups, yet its role in large language model interactions remains largely unexplored. As LLMs increasingly operate in multi-agent settings, it is important to examine whether they exhibit envy-like preferences under social comparison. We evaluate LLM behavior across two scenarios: (1) a point-allocation game testing sensitivity to relative versus absolute payoff, and (2) comparative evaluations across general and contextual settings. To ground our analysis in psychological theory, we adapt four established psychometric questionnaires spanning general, domain-specific, workplace, and sibling-based envy. Our results reveal heterogeneous envy-like patterns across models and contexts, with some models sacrificing personal gain to reduce a peer's advantage, while others prioritize individual maximization. These findings highlight competitive dispositions as a design and safety consideration for multi-agent LLM systems.
