# PoseAnything: Universal Pose-guided Video Generation with Part-aware Temporal Coherence

arXiv: https://arxiv.org/abs/2512.13465 · HTML: https://mlsanity.com/paper/2512.13465/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 47 references that are in the map.
- First posted on arXiv 15 Dec 2025.

## Builds on (most cited first, 30 of 39)

- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [Movie Gen: A Cast of Media Foundation Models](https://mlsanity.com/paper/2410.13720/) (2024)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [Sora: A Review on Background, Technology, Limitations, and Opportunities of Large Vision Models](https://mlsanity.com/paper/2402.17177/) (2024)
- [MAGVIT: Masked Generative Video Transformer](https://mlsanity.com/paper/2212.05199/) (2022)
- [MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model](https://mlsanity.com/paper/2311.16498/) (2023)
- [Effective Whole-body Pose Estimation with Two-stages Distillation](https://mlsanity.com/paper/2307.15880/) (2023)
- [Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance](https://mlsanity.com/paper/2403.14781/) (2024)
- [DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectory](https://mlsanity.com/paper/2308.08089/) (2023)
- [Tora: Trajectory-oriented Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2407.21705/) (2024)
- [DisCo: Disentangled Control for Realistic Human Dance Generation](https://mlsanity.com/paper/2307.00040/) (2023)
- [Koala-36M: A Large-scale Video Dataset Improving Consistency between Fine-grained Conditions and Video Content](https://mlsanity.com/paper/2410.08260/) (2024)
- [MagicPose: Realistic Human Poses and Facial Expressions Retargeting with Identity-aware Diffusion](https://mlsanity.com/paper/2311.12052/) (2023)
- [UniAnimate: Taming Unified Video Diffusion Models for Consistent Human Image Animation](https://mlsanity.com/paper/2406.01188/) (2024)
- [Animate-X: Universal Character Image Animation with Enhanced Motion Representation](https://mlsanity.com/paper/2410.10306/) (2024)
- [HunyuanCustom: A Multimodal-Driven Architecture for Customized Video Generation](https://mlsanity.com/paper/2505.04512/) (2025)
- [SG-I2V: Self-Guided Trajectory Control in Image-to-Video Generation](https://mlsanity.com/paper/2411.04989/) (2024)
- [UltraVideo: High-Quality UHD Video Dataset with Comprehensive Captions](https://mlsanity.com/paper/2506.13691/) (2025)
- [MotionMaster: Training-free Camera Motion Transfer For Video Generation](https://mlsanity.com/paper/2404.15789/) (2024)
- [ATI: Any Trajectory Instruction for Controllable Video Generation](https://mlsanity.com/paper/2505.22944/) (2025)
- [FreeMotion: A Unified Framework for Number-free Text-to-Motion Synthesis](https://mlsanity.com/paper/2405.15763/) (2024)
- [LeviTor: 3D Trajectory Oriented Image-to-Video Synthesis](https://mlsanity.com/paper/2412.15214/) (2024)
- [UniAVGen: Unified Audio and Video Generation with Asymmetric Cross-Modal Interactions](https://mlsanity.com/paper/2511.03334/) (2025)
- [IVEBench: Modern Benchmark Suite for Instruction-Guided Video Editing Assessment](https://mlsanity.com/paper/2510.11647/) (2025)

## Built on by (most cited first, 5 of 5)

- [Gloria: Consistent Character Video Generation via Content Anchors](https://mlsanity.com/paper/2603.29931/) (2026)
- [SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation](https://mlsanity.com/paper/2603.14152/) (2026)
- [Efficient Audio-Visual Generation via Synchrony-Aware Cross-Modal Sparse Attention](https://mlsanity.com/paper/2608.15522/) (2026)
- [CAER: Causal Action Effect Reweighting for World Model Training](https://mlsanity.com/paper/2608.30897/) (2026)
- [CAST: Real-Time Motion Capture for Any Skeleton Topology](https://mlsanity.com/paper/2610.14856/) (2026)

## Abstract (arXiv)

Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current pose-guided video generation methods are limited to accepting only human poses as input, thus generalizing poorly to pose of other subjects. To address this issue, we propose PoseAnything, the first universal pose-guided video generation framework capable of handling both human and non-human characters, supporting arbitrary skeletal inputs. To enhance consistency preservation during motion, we introduce Part-aware Temporal Coherence Module, which divides the subject into different parts, establishes part correspondences, and computes cross-attention between corresponding parts across frames to achieve fine-grained part-level consistency. Additionally, we propose Subject and Camera Motion Decoupled CFG, a novel guidance strategy that, for the first time, enables independent camera movement control in pose-guided video generation, by separately injecting subject and camera motion control information into the positive and negative anchors of CFG. Furthermore, we present XPose, a high-quality public dataset containing 50,000 non-human pose-video pairs, along with an automated pipeline for annotation and filtering. Extensive experiments demonstrate that Pose-Anything significantly outperforms state-of-the-art methods in both effectiveness and generalization.
