# Dual-Evolving Reinforcement Learning for Automated Reward Design

arXiv: https://arxiv.org/abs/2512.13399 · HTML: https://mlsanity.com/paper/2512.13399/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 45 of its 55 references that are in the map.
- First posted on arXiv 15 Dec 2025.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 30 of 45)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Measuring Mathematical Problem Solving With the MATH Dataset](https://mlsanity.com/paper/2103.03874/) (2021)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation](https://mlsanity.com/paper/2308.08155/) (2023)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [AlphaEvolve: A coding agent for scientific and algorithmic discovery](https://mlsanity.com/paper/2506.13131/) (2025)
- [Learning to learn by gradient descent by gradient descent](https://mlsanity.com/paper/1606.04474/) (2016)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [Generative Verifiers: Reward Modeling as Next-Token Prediction](https://mlsanity.com/paper/2408.15240/) (2024)
- [Symbolic Discovery of Optimization Algorithms](https://mlsanity.com/paper/2302.06675/) (2023)
- [Population Based Training of Neural Networks](https://mlsanity.com/paper/1711.09846/) (2017)
- [Darwin Godel Machine: Open-Ended Evolution of Self-Improving Agents](https://mlsanity.com/paper/2505.22954/) (2025)
- [ScienceWorld: Is your Agent Smarter than a 5th Grader?](https://mlsanity.com/paper/2203.07540/) (2022)
- [Reinforcement Learning for Reasoning in Large Language Models with One Training Example](https://mlsanity.com/paper/2504.20571/) (2025)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems](https://mlsanity.com/paper/2508.07407/) (2025)
- [Meta-Gradient Reinforcement Learning](https://mlsanity.com/paper/1805.09801/) (2018)
- [Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning](https://mlsanity.com/paper/1712.06567/) (2017)
- [General-Reasoner: Advancing LLM Reasoning Across All Domains](https://mlsanity.com/paper/2505.14652/) (2025)
- [DR Tulu: Reinforcement Learning with Evolving Rubrics for Deep Research](https://mlsanity.com/paper/2511.19399/) (2025)
- [Neural Optimizer Search with Reinforcement Learning](https://mlsanity.com/paper/1709.07417/) (2017)
- [Discovering Reinforcement Learning Algorithms](https://mlsanity.com/paper/2007.08794/) (2020)

## Built on by (most cited first, 1 of 1)

- [X-Tree: Tokenizing Reusable Experience for Efficient Agent Generalization](https://mlsanity.com/paper/2609.32993/) (2026)

## Abstract (arXiv)

Crafting effective reward signals remains a central challenge in reinforcement learning (RL) for complex reasoning. Existing methods for automated reward optimization search with a fixed proposer which never learns from its costly trials. We present Dual-Evolving Reinforcement Learning (DERL), a dual-training framework for autonomous discovery of reward structures. An outer-loop proposer composes a reward from task primitives, and an inner policy trains with this reward. The proposer itself learns by policy gradient from the validation performance of the inner policy. Thus, DERL utilizes past-trial feedback to shape its reward-proposal distribution, an empirical meta-gradient of task success. We validate DERL on embodied (ALFWorld), scientific (ScienceWorld), and mathematical (GSM8K, MATH) reasoning. On multi-turn agent benchmarks, DERL outperforms strong baselines, significantly on out-of-distribution tasks. In mathematics, DERL improves on the outcome reward where directly added primitives hurt. Further analyses under matched compute show that our proposer effectively captures the meta-gradient to discover useful reward signals.
