# VideoASMR-Bench: Can AI-Generated ASMR Videos Fool VLMs and Humans?

arXiv: https://arxiv.org/abs/2512.13281 · HTML: https://mlsanity.com/paper/2512.13281/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 21 references that are in the map.
- First posted on arXiv 15 Dec 2025.

## Builds on (most cited first, 19 of 19)

- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [SEED-Bench: Benchmarking Multimodal LLMs with Generative Comprehension](https://mlsanity.com/paper/2307.16125/) (2023)
- [Qwen2.5-Omni Technical Report](https://mlsanity.com/paper/2503.20215/) (2025)
- [TempCompass: Do Video LLMs Really Understand Videos?](https://mlsanity.com/paper/2403.00476/) (2024)
- [VideoPhy: Evaluating Physical Commonsense for Video Generation](https://mlsanity.com/paper/2406.03520/) (2024)
- [MM-Diffusion: Learning Multi-Modal Diffusion Models for Joint Audio and Video Generation](https://mlsanity.com/paper/2212.09478/) (2022)
- [T2V-CompBench: A Comprehensive Benchmark for Compositional Text-to-video Generation](https://mlsanity.com/paper/2407.14505/) (2024)
- [Towards World Simulator: Crafting Physical Commonsense-Based Benchmark for Video Generation](https://mlsanity.com/paper/2410.05363/) (2024)
- [Step-Video-T2V Technical Report: The Practice, Challenges, and Future of Video Foundation Model](https://mlsanity.com/paper/2502.10248/) (2025)
- [Open-Sora 2.0: Training a Commercial-Level Video Generation Model in 200k](https://mlsanity.com/paper/2503.09642/) (2025)
- [DeMamba: AI-Generated Video Detection on Million-Scale GenVideo Benchmark](https://mlsanity.com/paper/2405.19707/) (2024)
- [LOKI: A Comprehensive Synthetic Data Detection Benchmark using Large Multimodal Models](https://mlsanity.com/paper/2410.09732/) (2024)
- [AV-DiT: Efficient Audio-Visual Diffusion Transformer for Joint Audio and Video Generation](https://mlsanity.com/paper/2406.07686/) (2024)
- [Step-Video-TI2V Technical Report: A State-of-the-Art Text-Driven Image-to-Video Generation Model](https://mlsanity.com/paper/2503.11251/) (2025)
- [Impossible Videos](https://mlsanity.com/paper/2503.14378/) (2025)

## Built on by (most cited first, 2 of 2)

- [VideoVeritas: AI-Generated Video Detection via Perception Pretext Reinforcement Learning](https://mlsanity.com/paper/2602.08828/) (2026)
- [Depictions of Depression in Generative AI Video Models: A Preliminary Study of OpenAI's Sora 2](https://mlsanity.com/paper/2603.19527/) (2026)

## Abstract (arXiv)

With AI-generated videos increasingly indistinguishable from reality, current benchmarks primarily focus on broad semantic alignment and basic physical consistency, offering limited discriminative power for evaluating them. To address this, we introduce VideoASMR-Bench, a benchmark based on Autonomous Sensory Meridian Response (ASMR) videos that emphasizes fine-grained audio-visual perception and sensory immersion. This benchmark aims to answer two key questions: (i) Are today's video understanding models (VLMs) sensitive enough to detect AI-generated ASMR videos by recognizing minor visual, physical, or auditory artifacts? (ii) Can today's video generation models (VGMs) produce convincing ASMR videos with immersive experiences? This benchmark comprises a diverse set of 1,500 high-quality real ASMR videos curated from social media, alongside 2,235 synthetic counterparts generated by nine VGMs. Additionally, we open-source an extensible suite of prompts and reference images, enabling the benchmark to scale dynamically with future video models. Moreover, we design an automatic understanding-generation evaluation framework between VGMs and VLMs, where VGMs aim to produce realistic fake videos to fool the VLMs, while the VLMs seek to detect them, forming an adversarial game between the two parties. Our evaluation on VideoASMR-Bench reveals that even state-of-the-art VLMs, such as Gemini-3-Pro, fail to reliably detect AI-generated ASMR videos. Meanwhile, current frontier video generation models can produce ASMR videos that are difficult for VLMs to distinguish from real ones, while humans can still identify them relatively easily.
