# DisCo-Speech: Controllable Zero-Shot Speech Generation with A Disentangled Speech Codec

arXiv: https://arxiv.org/abs/2512.13251 · HTML: https://mlsanity.com/paper/2512.13251/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Dec 2025.

## Built on by (most cited first, 2 of 2)

- [Bridging the Stability-Expressivity Gap: Synthetic Data Scaling and Preference Alignment for Low-Resource Spoken Language Models](https://mlsanity.com/paper/2605.27383/) (2026)
- [ParaGeo: Decomposing Paralinguistic Variation into a Shared Latent Geometry](https://mlsanity.com/paper/2610.03125/) (2026)

## Abstract (arXiv)

Codec-based language models (LMs) have revolutionized text-to-speech (TTS). However, standard codecs entangle timbre and prosody, which hinders independent control in continuation-based LMs. To tackle this challenge, we propose DisCo-Speech, a zero-shot controllable TTS framework featuring a disentangled speech codec (DisCodec) and an LM-based generator. The core component DisCodec employs a two-stage design: 1) tri-factor disentanglement to separate speech into content, prosody, and timbre subspaces via parallel encoders and hybrid losses; and 2) fusion and reconstruction that merges content and prosody into unified content-prosody tokens suitable for LM prediction, while jointly optimizing reconstruction to address the disentanglement-reconstruction trade-off. This allows the LM to perform prosodic continuation from a style prompt while the decoder injects target timbre, enabling flexible zero-shot control. Experiments demonstrate that DisCo-Speech achieves competitive voice cloning and superior zero-shot prosody control. By resolving the core entanglement at the codec level, DisCo-Speech provides a robust foundation for controllable speech synthesis.
