# MobiBench: Multi-Branch, Modular Benchmark for Mobile GUI Agents

arXiv: https://arxiv.org/abs/2512.12634 · HTML: https://mlsanity.com/paper/2512.12634/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 37 of its 56 references that are in the map.
- First posted on arXiv 14 Dec 2025.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 37)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameters](https://mlsanity.com/paper/2408.03314/) (2024)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4V](https://mlsanity.com/paper/2310.11441/) (2023)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration](https://mlsanity.com/paper/2406.01014/) (2024)
- [The BrowserGym Ecosystem for Web Agent Research](https://mlsanity.com/paper/2412.05467/) (2024)
- [Android in the Zoo: Chain-of-Action-Thought for GUI Agents](https://mlsanity.com/paper/2403.02713/) (2024)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [AgentSquare: Automatic LLM Agent Search in Modular Design Space](https://mlsanity.com/paper/2410.06153/) (2024)
- [Mobile-Agent-E: Self-Evolving Mobile Assistant for Complex Tasks](https://mlsanity.com/paper/2501.11733/) (2025)
- [AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents](https://mlsanity.com/paper/2407.17490/) (2024)
- [AndroidLab: Training and Systematic Benchmarking of Android Autonomous Agents](https://mlsanity.com/paper/2410.24024/) (2024)
- [META-GUI: Towards Multi-modal Conversational Agents on Mobile GUI](https://mlsanity.com/paper/2205.11029/) (2022)
- [SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation](https://mlsanity.com/paper/2410.15164/) (2024)
- [CoCo-Agent: A Comprehensive Cognitive MLLM Agent for Smartphone GUI Automation](https://mlsanity.com/paper/2402.11941/) (2024)
- [MobileAgentBench: An Efficient and User-Friendly Benchmark for Mobile LLM Agents](https://mlsanity.com/paper/2406.08184/) (2024)
- [MobileVLM: A Vision-Language Model for Better Intra- and Inter-UI Understanding](https://mlsanity.com/paper/2409.14818/) (2024)
- [REAL: Benchmarking Autonomous Agents on Deterministic Simulations of Real Websites](https://mlsanity.com/paper/2504.11543/) (2025)
- [Ever: Mitigating Hallucination in Large Language Models through Real-Time Verification and Rectification](https://mlsanity.com/paper/2311.09114/) (2023)
- [Advancing Mobile GUI Agents: A Verifier-Driven Approach to Practical Deployment](https://mlsanity.com/paper/2503.15937/) (2025)
- [Mobile-Env: Building Qualified Evaluation Benchmarks for LLM-GUI Interaction](https://mlsanity.com/paper/2305.08144/) (2023)
- [LlamaTouch: A Faithful and Scalable Testbed for Mobile UI Task Automation](https://mlsanity.com/paper/2404.16054/) (2024)
- [AutoDroid-V2: Boosting SLM-based GUI Agents via Code Generation](https://mlsanity.com/paper/2412.18116/) (2024)
- [UI-Genie: A Self-Improving Approach for Iteratively Boosting MLLM-based Mobile GUI Agents](https://mlsanity.com/paper/2505.21496/) (2025)
- [Screen Parsing: Towards Reverse Engineering of UI Models from Screenshots](https://mlsanity.com/paper/2109.08763/) (2021)

## Built on by (most cited first, 3 of 3)

- [Scaling, Benchmarking, and Reasoning of Vision-Language Agents for Mobile GUI Navigation](https://mlsanity.com/paper/2605.27134/) (2026)
- [RiskWebWorld: A Realistic Interactive Benchmark for GUI Agents in E-commerce Risk Management](https://mlsanity.com/paper/2604.13531/) (2026)
- [Same Tasks, Different Apps: Why Mobile GUI Agents Fail to Generalize?](https://mlsanity.com/paper/2609.34139/) (2026)

## Abstract (arXiv)

Mobile GUI Agents, AI agents capable of interacting with mobile applications on behalf of users, have the potential to transform human computer interaction. However, current evaluation practices for GUI agents face two fundamental limitations. First, they either rely on single path offline benchmarks or online live benchmarks. Offline benchmarks using static, single path annotated datasets unfairly penalize valid alternative actions, while online benchmarks suffer from poor scalability and reproducibility due to the dynamic and unpredictable nature of live evaluation. Second, existing benchmarks treat agents as monolithic black boxes, overlooking the contributions of individual components, which often leads to unfair comparisons or obscures key performance bottlenecks. To address these limitations, we present MobiBench, the first modular and multi path aware offline benchmarking framework for mobile GUI agents that enables high fidelity, scalable, and reproducible evaluation entirely in offline settings. Our experiments demonstrate that MobiBench achieves 94.72 percent agreement with human evaluators, on par with carefully engineered online benchmarks, while preserving the scalability and reproducibility of static offline benchmarks. Furthermore, our comprehensive module level analysis uncovers several key insights, including a systematic evaluation of diverse techniques used in mobile GUI agents, optimal module configurations across model scales, the inherent limitations of current LFMs, and actionable guidelines for designing more capable and cost efficient mobile agents.
