# ORIBA: Exploring LLM-Driven Role-Play Chatbot as a Creativity Support Tool for Original Character Artists

arXiv: https://arxiv.org/abs/2512.12630 · HTML: https://mlsanity.com/paper/2512.12630/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 87 references that are in the map.
- First posted on arXiv 14 Dec 2025.

## Builds on (most cited first, 21 of 21)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Self-Consistency Improves Chain of Thought Reasoning in Language Models](https://mlsanity.com/paper/2203.11171/) (2022)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [Reasoning with Language Model is Planning with World Model](https://mlsanity.com/paper/2305.14992/) (2023)
- [Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionals](https://mlsanity.com/paper/2209.14958/) (2022)
- [Designing Creative AI Partners with COFI: A Framework for Modeling Interaction in Human-AI Co-Creative Systems](https://mlsanity.com/paper/2204.07666/) (2022)
- ["Let Your Characters Tell Their Story": A Dataset for Character-Centric Narrative Understanding](https://mlsanity.com/paper/2109.05438/) (2021)
- [PromptPaint: Steering Text-to-Image Generation Through Paint Medium-like Interactions](https://mlsanity.com/paper/2308.05184/) (2023)
- [Prompting for Discovery: Flexible Sense-Making for AI Art-Making with Dreamsheets](https://mlsanity.com/paper/2310.09985/) (2023)
- [Language as Reality: A Co-Creative Storytelling Game Experience in 1001 Nights using Generative AI](https://mlsanity.com/paper/2308.12915/) (2023)
- [CharacterChat: Supporting the Creation of Fictional Characters through Conversation and Progressive Manifestation with a Chatbot](https://mlsanity.com/paper/2106.12314/) (2021)
- ["Confrontation or Acceptance": Understanding Novice Visual Artists' Perception towards AI-assisted Art Creation](https://mlsanity.com/paper/2410.14925/) (2024)
- [Sketchar: Supporting Character Design and Illustration Prototyping Using Generative AI](https://mlsanity.com/paper/2508.12333/) (2025)
- [Between Puppet and Actor: Reframing Authorship in this Age of AI Agents](https://mlsanity.com/paper/2501.15346/) (2025)
- [Automation in Human-Machine Networks: How Increasing Machine Agency Affects Human Agency](https://mlsanity.com/paper/1702.07480/) (2017)

## Built on by (most cited first, 1 of 1)

- [Narrative Keyframing for Generative Creative Writing](https://mlsanity.com/paper/2608.10337/) (2026)

## Abstract (arXiv)

Recent advances in Generative AI (GAI) have led to new opportunities for creativity support. However, this technology has raised ethical concerns in the visual artists community. This paper explores how GAI can assist visual artists in developing original characters (OCs) while respecting their creative agency. We present ORIBA, an AI chatbot leveraging large language models (LLMs) to enable artists to role-play with their OCs, focusing on conceptualization (e.g., backstories) while leaving exposition (visual creation) to creators. Through a study with 14 artists, we found ORIBA motivated artists' imaginative engagement, developing multidimensional attributes and stronger bonds with OCs that inspire their creative process. Our contributions include design insights for AI systems that develop from artists' perspectives, demonstrating how LLMs can support cross-modal creativity while preserving creative agency in OC art. This paper highlights the potential of GAI as a neutral, non-visual support that strengthens existing creative practice, without infringing artistic exposition.
