# Sharp Monocular View Synthesis in Less Than a Second

arXiv: https://arxiv.org/abs/2512.10685 · HTML: https://mlsanity.com/paper/2512.10685/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Builds on 58 of its 72 references that are in the map.
- First posted on arXiv 11 Dec 2025.

## Builds on (most cited first, 30 of 58)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [Unsupervised Monocular Depth Estimation with Left-Right Consistency](https://mlsanity.com/paper/1609.03677/) (2016)
- [Image Quality Assessment: Unifying Structure and Texture Similarity](https://mlsanity.com/paper/2004.07728/) (2020)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields](https://mlsanity.com/paper/2304.06706/) (2023)
- [CAT3D: Create Anything in 3D with Multi-View Diffusion Models](https://mlsanity.com/paper/2405.10314/) (2024)
- [Depth Pro: Sharp Monocular Metric Depth in Less Than a Second](https://mlsanity.com/paper/2410.02073/) (2024)
- [ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis](https://mlsanity.com/paper/2409.02048/) (2024)
- [UniDepth: Universal Monocular Metric Depth Estimation](https://mlsanity.com/paper/2403.18913/) (2024)
- [Advances in Neural Rendering](https://mlsanity.com/paper/2111.05849/) (2021)
- [SynSin: End-to-end View Synthesis from a Single Image](https://mlsanity.com/paper/1912.08804/) (2019)
- [Splatter Image: Ultra-Fast Single-View 3D Reconstruction](https://mlsanity.com/paper/2312.13150/) (2023)
- [GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting](https://mlsanity.com/paper/2404.19702/) (2024)
- [GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control](https://mlsanity.com/paper/2503.03751/) (2025)
- [Novel View Synthesis with Diffusion Models](https://mlsanity.com/paper/2210.04628/) (2022)
- [MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision](https://mlsanity.com/paper/2410.19115/) (2024)

## Built on by (most cited first, 20 of 20)

- [World Reconstruction From Inconsistent Views](https://mlsanity.com/paper/2603.16736/) (2026)
- [MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold](https://mlsanity.com/paper/2606.13376/) (2026)
- [QuerySplat: Decoupling Geometry and Appearance Representations in 3DGS Prediction](https://mlsanity.com/paper/2608.01186/) (2026)
- [NanoGS: Training-Free Gaussian Splat Simplification](https://mlsanity.com/paper/2603.16103/) (2026)
- [UniSHARP: Universal Sharp Monocular View Synthesis](https://mlsanity.com/paper/2606.07514/) (2026)
- [Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulation](https://mlsanity.com/paper/2607.26646/) (2026)
- [HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video](https://mlsanity.com/paper/2606.29333/) (2026)
- [The Role of Initialization in 3D Gaussian Splatting](https://mlsanity.com/paper/2603.20714/) (2026)
- [One View Is Enough: In-the-Wild Monocular Pretraining for Novel View Generation](https://mlsanity.com/paper/2603.23488/) (2026)
- [Zero-Shot Depth from Defocus](https://mlsanity.com/paper/2603.26658/) (2026)
- [Clustered Codebook Quantization for 2D Gaussian-based Image Compression](https://mlsanity.com/paper/2607.05667/) (2026)
- [LaGSplat: Inferring Physics-Governed Interactive Simulation from Monocular Video Using Latent Lagrangian Gaussian Splatting](https://mlsanity.com/paper/2608.16324/) (2026)
- [CADSplat: Sparse-View 3D Gaussian Splatting Aided by CAD Models for Robust, Photorealistic Digital-Twin Reconstruction](https://mlsanity.com/paper/2609.18473/) (2026)
- [PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructions](https://mlsanity.com/paper/2609.20623/) (2026)
- [Spackle: Completing Large View Single Image NVS with Adaptive Gaussians](https://mlsanity.com/paper/2609.30941/) (2026)
- [VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis](https://mlsanity.com/paper/2609.33253/) (2026)
- [GeoVerse: World-Consistent Novel View Synthesis in Geometric Latent Space](https://mlsanity.com/paper/2609.35734/) (2026)
- [StereoGaussians: Feed-Forward 3D Gaussian Splatting from Stereo Images](https://mlsanity.com/paper/2609.38592/) (2026)
- [GenIA: Generative Reconstruction with Test-Time Input Alignment](https://mlsanity.com/paper/2610.12388/) (2026)
- [InfiniSplat v2: Analyzing and Improving Feed-Forward 3DGS from Any Views](https://mlsanity.com/paper/2610.20341/) (2026)

## Abstract (arXiv)

We present SHARP, an approach to photorealistic view synthesis from a single image. Given a single photograph, SHARP regresses the parameters of a 3D Gaussian representation of the depicted scene. This is done in less than a second on a standard GPU via a single feedforward pass through a neural network. The 3D Gaussian representation produced by SHARP can then be rendered in real time, yielding high-resolution photorealistic images for nearby views. The representation is metric, with absolute scale, supporting metric camera movements. Experimental results demonstrate that SHARP delivers robust zero-shot generalization across datasets. It sets a new state of the art on multiple datasets, reducing LPIPS by 25-34% and DISTS by 21-43% versus the best prior model, while lowering the synthesis time by three orders of magnitude. Code and weights are provided at https://github.com/apple/ml-sharp
