# FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptation

arXiv: https://arxiv.org/abs/2512.09617 · HTML: https://mlsanity.com/paper/2512.09617/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 59 of its 63 references that are in the map.
- First posted on arXiv 10 Dec 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 59)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields](https://mlsanity.com/paper/2112.03907/) (2021)
- [Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions](https://mlsanity.com/paper/2303.12789/) (2023)
- [CAT3D: Create Anything in 3D with Multi-View Diffusion Models](https://mlsanity.com/paper/2405.10314/) (2024)
- [SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion](https://mlsanity.com/paper/2403.12008/) (2024)
- [SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformers](https://mlsanity.com/paper/2410.10629/) (2024)
- [GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces](https://mlsanity.com/paper/2311.17977/) (2023)
- [Text2Tex: Text-driven Texture Synthesis via Diffusion Models](https://mlsanity.com/paper/2303.11396/) (2023)
- [Style Aligned Image Generation via Shared Attention](https://mlsanity.com/paper/2312.02133/) (2023)
- [StyleDrop: Text-to-Image Generation in Any Style](https://mlsanity.com/paper/2306.00983/) (2023)
- [Style Injection in Diffusion: A Training-free Approach for Adapting Large-scale Diffusion Models for Style Transfer](https://mlsanity.com/paper/2312.09008/) (2023)
- [Stable Virtual Camera: Generative View Synthesis with Diffusion Models](https://mlsanity.com/paper/2503.14489/) (2025)
- [RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models](https://mlsanity.com/paper/2405.00666/) (2024)
- [Cross-Image Attention for Zero-Shot Appearance Transfer](https://mlsanity.com/paper/2311.03335/) (2023)
- [MV-Adapter: Multi-view Consistent Image Generation Made Easy](https://mlsanity.com/paper/2412.03632/) (2024)
- [Era3D: High-Resolution Multiview Diffusion using Efficient Row-wise Attention](https://mlsanity.com/paper/2405.11616/) (2024)
- [Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering](https://mlsanity.com/paper/2312.11360/) (2023)
- [StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting](https://mlsanity.com/paper/2403.07807/) (2024)

## Abstract (arXiv)

Multiview diffusion models have rapidly emerged as a powerful tool for content creation with spatial consistency across viewpoints, offering rich visual realism without requiring explicit geometry and appearance representation. However, compared to meshes or radiance fields, existing multiview diffusion models offer limited appearance manipulation, particularly in terms of material, texture, or style. In this paper, we present a lightweight adaptation technique for appearance transfer in multiview diffusion models. Our method learns to combine object identity from an input image with appearance cues rendered in a separate reference image, producing multi-view-consistent output that reflects the desired materials, textures, or styles. This allows explicit specification of appearance parameters at generation time while preserving the underlying object geometry and view coherence. We leverage three diffusion denoising processes responsible for generating the original object, the reference, and the target images, and perform reverse sampling to aggregate a small subset of layer-wise self-attention features from the object and the reference to influence the target generation. Our method requires only a few training examples to introduce appearance awareness to pretrained multiview models. The experiments show that our method provides a simple yet effective way toward multiview generation with diverse appearance, advocating the adoption of implicit generative 3D representations in practice.
