# IPPO Learns the Game, Not the Team: A Study on Generalization in Heterogeneous Agent Teams

arXiv: https://arxiv.org/abs/2512.08877 · HTML: https://mlsanity.com/paper/2512.08877/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 18 of its 23 references that are in the map.
- First posted on arXiv 9 Dec 2025.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [Population Based Training of Neural Networks](https://mlsanity.com/paper/1711.09846/) (2017)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [PettingZoo: Gym for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2009.14471/) (2020)
- [Autonomous Agents Modelling Other Agents: A Comprehensive Survey and Open Problems](https://mlsanity.com/paper/1709.08071/) (2017)
- [An Introduction to Centralized Training for Decentralized Execution in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2409.03052/) (2024)
- [skrl: Modular and Flexible Library for Reinforcement Learning](https://mlsanity.com/paper/2202.03825/) (2022)
- [K-level Reasoning for Zero-Shot Coordination in Hanabi](https://mlsanity.com/paper/2207.07166/) (2022)
- [Dealing With Non-stationarity in Decentralized Cooperative Multi-Agent Deep Reinforcement Learning via Multi-Timescale Learning](https://mlsanity.com/paper/2302.02792/) (2023)
- [On Centralized Critics in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2408.14597/) (2024)
- [The Heterogeneous Multi-Agent Challenge](https://mlsanity.com/paper/2509.19512/) (2025)

## Abstract (arXiv)

Multi-Agent Reinforcement Learning (MARL) is commonly deployed in settings where agents are trained via self-play with homogeneous teammates, often using parameter sharing and a single policy architecture. This opens the question: to what extent do self-play PPO agents learn general coordination strategies grounded in the underlying game, compared to overfitting to their training partners' behaviors? This paper investigates the question using the Heterogeneous Multi-Agent Challenge (HeMAC) environment, which features distinct Observer and Drone agents with complementary capabilities. We introduce Rotating Policy Training (RPT), an approach that rotates heterogeneous teammate policies of different learning algorithms during training, to expose the agent to a broader range of partner strategies. When playing alongside a withheld teammate policy (DDQN), we find that RPT achieves similar performance to a standard self-play baseline, IPPO, where all agents were trained sharing a single PPO policy. This result indicates that in this heterogeneous multi-agent setting, the IPPO baseline generalizes to novel teammate algorithms despite not experiencing teammate diversity during training. This shows that a simple IPPO baseline may possess the level of generalization to novel teammates that a diverse training regimen was designed to achieve.
