# Wan-Move: Motion-controllable Video Generation via Latent Trajectory Guidance

arXiv: https://arxiv.org/abs/2512.08765 · HTML: https://mlsanity.com/paper/2512.08765/

## Key facts

- Cited by 45 papers in the map (data through 14 Oct 2026).
- Builds on 75 of its 90 references that are in the map.
- First posted on arXiv 9 Dec 2025.

## Builds on (most cited first, 30 of 75)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [PixArt-α: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis](https://mlsanity.com/paper/2310.00426/) (2023)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [Movie Gen: A Cast of Media Foundation Models](https://mlsanity.com/paper/2410.13720/) (2024)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [Latte: Latent Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2401.03048/) (2024)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [Phenaki: Variable Length Video Generation From Open Domain Textual Description](https://mlsanity.com/paper/2210.02399/) (2022)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)

## Built on by (most cited first, 30 of 45)

- [World Action Models: The Next Frontier in Embodied AI](https://mlsanity.com/paper/2605.12090/) (2026)
- [iWorld-Bench: A Benchmark for Interactive World Models with a Unified Action Generation Framework](https://mlsanity.com/paper/2605.03941/) (2026)
- [SymphoMotion: Joint Control of Camera Motion and Object Dynamics for Coherent Video Generation](https://mlsanity.com/paper/2604.03723/) (2026)
- [Coarse-to-Real: Generative Rendering for Populated Dynamic Scenes](https://mlsanity.com/paper/2601.22301/) (2026)
- [Masked Visual Actions for Unified World Modeling](https://mlsanity.com/paper/2607.19343/) (2026)
- [The World is Your Canvas: Painting Promptable Events with Reference Images, Trajectories, and Text](https://mlsanity.com/paper/2512.16924/) (2025)
- [Directing the World: Fast Autoregressive Video Generation with Compositional Human-Camera Control](https://mlsanity.com/paper/2606.27964/) (2026)
- [WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory](https://mlsanity.com/paper/2607.02517/) (2026)
- [Controllable Egocentric Video Generation via Occlusion-Aware Sparse 3D Hand Joints](https://mlsanity.com/paper/2603.11755/) (2026)
- [DreamVideo-Omni: Omni-Motion Controlled Multi-Subject Video Customization with Latent Identity Reinforcement Learning](https://mlsanity.com/paper/2603.12257/) (2026)
- [TRACE: Object Motion Editing in Videos with First-Frame Trajectory Guidance](https://mlsanity.com/paper/2603.25707/) (2026)
- [Holo-World: Unified Camera, Object and Weather Control for Video World Model](https://mlsanity.com/paper/2606.20083/) (2026)
- [Composing Driving Worlds through Disentangled Control for Adversarial Scenario Generation](https://mlsanity.com/paper/2603.12864/) (2026)
- [MoRight: Motion Control Done Right](https://mlsanity.com/paper/2604.07348/) (2026)
- [WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Models](https://mlsanity.com/paper/2605.25077/) (2026)
- [TrajLoom: Dense Future Trajectory Generation from Video](https://mlsanity.com/paper/2603.22606/) (2026)
- [TETO: Tracking Events with Teacher Observation for Motion Estimation and Frame Interpolation](https://mlsanity.com/paper/2603.23487/) (2026)
- [PRISM: A Benchmark for Programmatic Spatial-Temporal Reasoning](https://mlsanity.com/paper/2605.19382/) (2026)
- [Preserve, Reveal, Expand: Faithful 4D Video Editing with Region-Aware Conditioning](https://mlsanity.com/paper/2605.20961/) (2026)
- [TrAction: Action Recognition with Sparse Trajectories](https://mlsanity.com/paper/2606.03490/) (2026)
- [SurgVista: Long-Horizon Surgical World Modeling with Plausible Instrument-Tissue Dynamics](https://mlsanity.com/paper/2606.19889/) (2026)
- [Go-with-the-Track: Video Compositing and Motion Control with Point Tracking](https://mlsanity.com/paper/2606.20891/) (2026)
- [Track the Noise, Move the World:3D-Grounded Motion-Consistent Noise for Controllable Video Generation](https://mlsanity.com/paper/2607.02798/) (2026)
- [FaceCam: Portrait Video Camera Control via Scale-Aware Conditioning](https://mlsanity.com/paper/2603.05506/) (2026)
- [HECTOR: Hybrid Editable Compositional Object References for Video Generation](https://mlsanity.com/paper/2603.08850/) (2026)
- [Tora3: Trajectory-Guided Audio-Video Generation with Physical Coherence](https://mlsanity.com/paper/2604.09057/) (2026)
- [UniFixer: A Universal Reference-Guided Fixer for Diffusion-Based View Synthesis](https://mlsanity.com/paper/2605.12169/) (2026)
- [Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation](https://mlsanity.com/paper/2605.30855/) (2026)
- [Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text](https://mlsanity.com/paper/2606.05162/) (2026)
- [FLAT: Feedforward Latent Triangle Splatting for Geometrically Accurate Scene Generation](https://mlsanity.com/paper/2606.24876/) (2026)

## Abstract (arXiv)

We present Wan-Move, a simple and scalable framework that brings motion control to video generative models. Existing motion-controllable methods typically suffer from coarse control granularity and limited scalability, leaving their outputs insufficient for practical use. We narrow this gap by achieving precise and high-quality motion control. Our core idea is to directly make the original condition features motion-aware for guiding video synthesis. To this end, we first represent object motions with dense point trajectories, allowing fine-grained control over the scene. We then project these trajectories into latent space and propagate the first frame's features along each trajectory, producing an aligned spatiotemporal feature map that tells how each scene element should move. This feature map serves as the updated latent condition, which is naturally integrated into the off-the-shelf image-to-video model, e.g., Wan-I2V-14B, as motion guidance without any architecture change. It removes the need for auxiliary motion encoders and makes fine-tuning base models easily scalable. Through scaled training, Wan-Move generates 5-second, 480p videos whose motion controllability rivals Kling 1.5 Pro's commercial Motion Brush, as indicated by user studies. To support comprehensive evaluation, we further design MoveBench, a rigorously curated benchmark featuring diverse content categories and hybrid-verified annotations. It is distinguished by larger data volume, longer video durations, and high-quality motion annotations. Extensive experiments on MoveBench and the public dataset consistently show Wan-Move's superior motion quality. Code, models, and benchmark data are made publicly available.
