# Ground Slow, Move Fast: A Dual-System Foundation Model for Generalizable Vision-and-Language Navigation

arXiv: https://arxiv.org/abs/2512.08186 · HTML: https://mlsanity.com/paper/2512.08186/

## Key facts

- Cited by 62 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- First posted on arXiv 9 Dec 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Built on by (most cited first, 30 of 62)

- [ABot-N0: Technical Report on the VLA Foundation Model for Versatile Embodied Navigation](https://mlsanity.com/paper/2602.11598/) (2026)
- [Metis: A Generalizable and Efficient World-Action Model for Autonomous Driving and Urban Navigation](https://mlsanity.com/paper/2606.15869/) (2026)
- [Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation System](https://mlsanity.com/paper/2606.18112/) (2026)
- [TIC-VLA: A Think-in-Control Vision-Language-Action Model for Robot Navigation in Dynamic Environments](https://mlsanity.com/paper/2602.02459/) (2026)
- [Sparse Video Generation Propels Real-World Beyond-the-View Vision-Language Navigation](https://mlsanity.com/paper/2602.05827/) (2026)
- [AgentVLN: Towards Agentic Vision-and-Language Navigation](https://mlsanity.com/paper/2603.17670/) (2026)
- [Hy-Embodied-VLM-1.0: Efficient Physical-World Agents](https://mlsanity.com/paper/2607.12894/) (2026)
- [Dual-Anchoring: Addressing State Drift in Vision-Language Navigation](https://mlsanity.com/paper/2604.17473/) (2026)
- [FutureNav: Unified World-Action Modeling for Vision-and-Language Navigation](https://mlsanity.com/paper/2606.30367/) (2026)
- [LoGoPlanner: Localization Grounded Navigation Policy with Metric-aware Visual Geometry](https://mlsanity.com/paper/2512.19629/) (2025)
- [ABot-N1: Toward a General Visual Language Navigation Foundation Model](https://mlsanity.com/paper/2607.10383/) (2026)
- [World-Action Models for Robot Learning and Control: A Survey](https://mlsanity.com/paper/2609.16074/) (2026)
- [Cortex: A Bidirectionally Aligned Embodied Agent Framework for Long-horizon Manipulation](https://mlsanity.com/paper/2607.05377/) (2026)
- [Structured Observation Language for Efficient and Generalizable Vision-Language Navigation](https://mlsanity.com/paper/2603.27577/) (2026)
- [Uni-LaViRA: Language-Vision-Robot Actions Translation for Unified Embodied Navigation](https://mlsanity.com/paper/2605.27582/) (2026)
- [Ask When It Pays: Cost-Aware Open-Ended Interaction for Instance Goal Navigation](https://mlsanity.com/paper/2606.03175/) (2026)
- [SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoning](https://mlsanity.com/paper/2606.08992/) (2026)
- [Robostral Navigate](https://mlsanity.com/paper/2607.20785/) (2026)
- [HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness](https://mlsanity.com/paper/2609.15195/) (2026)
- [Efficient-VLN: A Simple yet Strong Baseline for Efficient Vision-Language Navigation](https://mlsanity.com/paper/2512.10310/) (2025)
- [WorldMAP: Bootstrapping Vision-Language Navigation Trajectory Prediction with Generative World Models](https://mlsanity.com/paper/2604.07957/) (2026)
- [POINav: Benchmarking and Enhancing Final-Meters Arrival in Real-World Vision-Language Navigation](https://mlsanity.com/paper/2605.28237/) (2026)
- [Goal2Pixel: Grounding Goals to Pixels for Vision-Language Navigation](https://mlsanity.com/paper/2606.01621/) (2026)
- [LIME: Learning Intent-aware Camera Motion from Egocentric Video](https://mlsanity.com/paper/2607.02417/) (2026)
- [HAM-VLN: Harnessing Hierarchical Agentic Memory for Zero-Shot Vision-and-Language Navigation](https://mlsanity.com/paper/2607.29600/) (2026)
- [OmniEcho: Audio-Visual Spatial Understanding for Omni-Modal Embodied Agents](https://mlsanity.com/paper/2609.23407/) (2026)
- [What Limits Vision-and-Language Navigation ?](https://mlsanity.com/paper/2605.13328/) (2026)
- [Image2Sim: Scaling Embodied Navigation via Generative Neural Simulator](https://mlsanity.com/paper/2607.05765/) (2026)
- [A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation](https://mlsanity.com/paper/2607.09792/) (2026)
- [X-NavDP: Generalizing Navigation Diffusion Policy to Novel Behavior and Embodiments with Group Q-score Reweighted Matching](https://mlsanity.com/paper/2607.28560/) (2026)

## Abstract (arXiv)

While recent large vision-language models (VLMs) have improved generalization in vision-language navigation (VLN), existing methods typically rely on end-to-end pipelines that map vision-language inputs directly to short-horizon discrete actions. Such designs often produce fragmented motions, incur high latency, and struggle with real-world challenges like dynamic obstacle avoidance. We propose DualVLN, the first dual-system VLN foundation model that synergistically integrates high-level reasoning with low-level action execution. System 2, a VLM-based global planner, "grounds slowly" by predicting mid-term waypoint goals via image-grounded reasoning. System 1, a lightweight, multi-modal conditioning Diffusion Transformer policy, "moves fast" by leveraging both explicit pixel goals and latent features from System 2 to generate smooth and accurate trajectories. The dual-system design enables robust real-time control and adaptive local decision-making in complex, dynamic environments. By decoupling training, the VLM retains its generalization, while System 1 achieves interpretable and effective local navigation. DualVLN outperforms prior methods across all VLN benchmarks and real-world experiments demonstrate robust long-horizon planning and real-time adaptability in dynamic environments.
