# Scalable Offline Model-Based RL with Action Chunks

arXiv: https://arxiv.org/abs/2512.08108 · HTML: https://mlsanity.com/paper/2512.08108/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 67 of its 77 references that are in the map.
- First posted on arXiv 8 Dec 2025.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 67)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Building Normalizing Flows with Stochastic Interpolants](https://mlsanity.com/paper/2209.15571/) (2022)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)

## Built on by (most cited first, 13 of 13)

- [SEAR: Sample Efficient Action Chunking Reinforcement Learning](https://mlsanity.com/paper/2603.01891/) (2026)
- [Towards Practical World Model-based Reinforcement Learning for Vision-Language-Action Models](https://mlsanity.com/paper/2603.20607/) (2026)
- [Adaptive Action Chunking via Multi-Chunk Q Value Estimation](https://mlsanity.com/paper/2605.10044/) (2026)
- [Chunk-Guided Q-Learning](https://mlsanity.com/paper/2603.13971/) (2026)
- [Towards Efficient and Expressive Offline RL via Flow-Anchored Noise-conditioned Q-Learning](https://mlsanity.com/paper/2605.01663/) (2026)
- [Refining Compositional Diffusion for Reliable Long-Horizon Planning](https://mlsanity.com/paper/2605.03075/) (2026)
- [Offline Reinforcement Learning with Universal Horizon Models](https://mlsanity.com/paper/2605.15603/) (2026)
- [Abstraction for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2605.22711/) (2026)
- [Decoupled Guidance Diffusion for Adaptive Offline Safe Reinforcement Learning](https://mlsanity.com/paper/2605.02777/) (2026)
- [ACSAC: Adaptive Chunk Size Actor-Critic with Causal Transformer Q-Network](https://mlsanity.com/paper/2605.11009/) (2026)
- [Transferable Delay-Aware Reinforcement Learning via Implicit Causal Graph Modeling](https://mlsanity.com/paper/2605.12312/) (2026)
- [Action Chunking Proximal Policy Optimization with Feedback Correction](https://mlsanity.com/paper/2609.36250/) (2026)
- [Chunk-wise Model-based Policy Optimization](https://mlsanity.com/paper/2610.14564/) (2026)

## Abstract (arXiv)

In this paper, we study whether model-based reinforcement learning (RL), in particular model-based value expansion, can provide a scalable recipe for tackling complex, long-horizon tasks in offline RL. Model-based value expansion fits an on-policy value function using length-n imaginary rollouts generated by the current policy and a learned dynamics model. While larger n reduces bias in value bootstrapping, it amplifies accumulated model errors over long horizons, degrading future predictions. We address this trade-off with an action-chunk model that predicts a future state from a sequence of actions (an "action chunk") instead of a single action, which reduces compounding errors. In addition, instead of directly training a policy to maximize rewards, we employ rejection sampling from an expressive behavioral action-chunk policy, which prevents model exploitation from out-of-distribution actions. We call this recipe Model-Based RL with Action Chunks (MAC). Through experiments on highly challenging tasks with large-scale datasets of up to 100M transitions, we show that MAC achieves the best performance among offline model-based RL algorithms, especially on challenging long-horizon tasks.
