# An Introduction to Deep Reinforcement and Imitation Learning

arXiv: https://arxiv.org/abs/2512.08052 · HTML: https://mlsanity.com/paper/2512.08052/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 7 of its 23 references that are in the map.
- First posted on arXiv 8 Dec 2025.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)
- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 7 of 7)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [Unity: A General Platform for Intelligent Agents](https://mlsanity.com/paper/1809.02627/) (2018)
- [imitation: Clean Imitation Learning Implementations](https://mlsanity.com/paper/2211.11972/) (2022)

## Abstract (arXiv)

Embodied agents, such as robots and virtual characters, must continuously select actions to execute tasks effectively, solving complex sequential decision-making problems. Given the difficulty of designing such controllers manually, learning-based approaches have emerged as promising alternatives, most notably Deep Reinforcement Learning (DRL) and Deep Imitation Learning (DIL). DRL leverages reward signals to optimize behavior, while DIL uses expert demonstrations to guide learning. This document introduces DRL and DIL in the context of embodied agents, adopting a concise, depth-first approach to the literature. It is self-contained, presenting all necessary mathematical and machine learning concepts as they are needed. It is not intended as a survey of the field; rather, it focuses on a small set of foundational algorithms and techniques, prioritizing in-depth understanding over broad coverage. The material ranges from Markov Decision Processes to REINFORCE and Proximal Policy Optimization (PPO) for DRL, and from Behavioral Cloning to Dataset Aggregation (DAgger) and Generative Adversarial Imitation Learning (GAIL) for DIL.
