# CrowdLLM: Building LLM-Based Digital Populations Augmented with Generative Models

arXiv: https://arxiv.org/abs/2512.07890 · HTML: https://mlsanity.com/paper/2512.07890/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 64 of its 105 references that are in the map.
- First posted on arXiv 2 Dec 2025.

## Builds on (most cited first, 30 of 64)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Self-Consistency Improves Chain of Thought Reasoning in Language Models](https://mlsanity.com/paper/2203.11171/) (2022)
- [Image-based Recommendations on Styles and Substitutes](https://mlsanity.com/paper/1506.04757/) (2015)
- [Understanding the Effects of RLHF on LLM Generalisation and Diversity](https://mlsanity.com/paper/2310.06452/) (2023)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [Prediction-Powered Inference](https://mlsanity.com/paper/2301.09633/) (2023)
- [Does Writing with Language Models Reduce Content Diversity?](https://mlsanity.com/paper/2309.05196/) (2023)
- [AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society](https://mlsanity.com/paper/2502.08691/) (2025)
- [Quantifying the Persona Effect in LLM Simulations](https://mlsanity.com/paper/2402.10811/) (2024)
- [User Behavior Simulation with Large Language Model based Agents](https://mlsanity.com/paper/2306.02552/) (2023)
- [Can LLM be a Personalized Judge?](https://mlsanity.com/paper/2406.11657/) (2024)
- [On Generative Agents in Recommendation](https://mlsanity.com/paper/2310.10108/) (2023)
- [LLM Generated Persona is a Promise with a Catch](https://mlsanity.com/paper/2503.16527/) (2025)
- [A Unified Theory of Diversity in Ensemble Learning](https://mlsanity.com/paper/2301.03962/) (2023)
- [Spectral Methods meet EM: A Provably Optimal Algorithm for Crowdsourcing](https://mlsanity.com/paper/1406.3824/) (2014)
- [Data Curation Alone Can Stabilize In-context Learning](https://mlsanity.com/paper/2212.10378/) (2022)
- [LoFiT: Localized Fine-tuning on LLM Representations](https://mlsanity.com/paper/2406.01563/) (2024)
- [Determinants of LLM-assisted Decision-Making](https://mlsanity.com/paper/2402.17385/) (2024)
- [Semi-Implicit Variational Inference](https://mlsanity.com/paper/1805.11183/) (2018)
- [SocioVerse: A World Model for Social Simulation Powered by LLM Agents and A Pool of 10 Million Real-World Users](https://mlsanity.com/paper/2504.10157/) (2025)
- [Do LLM Agents Exhibit Social Behavior?](https://mlsanity.com/paper/2312.15198/) (2023)

## Built on by (most cited first, 5 of 5)

- [Team, Then Trim: An Assembly-Line LLM Framework for High-Quality Tabular Data Generation](https://mlsanity.com/paper/2602.04785/) (2026)
- [Persona Conditioning as an Assessor-Sensitivity Probe for LLM-Based IR Evaluation](https://mlsanity.com/paper/2608.10385/) (2026)
- [When Can LLM Digital Twins Reduce Human Measurement? From Behavioral Fidelity to Statistical Substitutability](https://mlsanity.com/paper/2609.07987/) (2026)
- [Causal Discovery Should Embrace the Wisdom of the Crowd](https://mlsanity.com/paper/2603.02678/) (2026)
- [How Affect Propagates among LLM Agents: Emergent Emotional Contagion in Crowd Simulation](https://mlsanity.com/paper/2607.25140/) (2026)

## Abstract (arXiv)

The emergence of large language models (LLMs) has sparked much interest in creating LLM-based digital populations that can be applied to many applications such as social simulation, crowdsourcing, marketing, and recommendation systems. A digital population can reduce the cost of recruiting human participants and alleviate many concerns related to human subject study. However, research has found that most of the existing works rely solely on LLMs and could not sufficiently capture the accuracy and diversity of a real human population. To address this limitation, we propose CrowdLLM that integrates pretrained LLMs and generative models to enhance the diversity and fidelity of the digital population. We conduct theoretical analysis of CrowdLLM regarding its great potential in creating cost-effective, sufficiently representative, scalable digital populations that can match the quality of a real crowd. Comprehensive experiments are also conducted across multiple domains (e.g., crowdsourcing, voting, user rating) and simulation studies which demonstrate that CrowdLLM achieves promising performance in both accuracy and distributional fidelity to human data.
