# OneStory: Coherent Multi-Shot Video Generation with Adaptive Memory

arXiv: https://arxiv.org/abs/2512.07802 · HTML: https://mlsanity.com/paper/2512.07802/

## Key facts

- Cited by 35 papers in the map (data through 14 Oct 2026).
- Builds on 71 of its 80 references that are in the map.
- First posted on arXiv 8 Dec 2025.

## Builds on (most cited first, 30 of 71)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Features](https://mlsanity.com/paper/2502.14786/) (2025)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [Movie Gen: A Cast of Media Foundation Models](https://mlsanity.com/paper/2410.13720/) (2024)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation](https://mlsanity.com/paper/2307.06942/) (2023)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [Lumiere: A Space-Time Diffusion Model for Video Generation](https://mlsanity.com/paper/2401.12945/) (2024)
- [VideoFusion: Decomposed Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2303.08320/) (2023)
- [Show-1: Marrying Pixel and Latent Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2309.15818/) (2023)
- [Seedance 1.0: Exploring the Boundaries of Video Generation Models](https://mlsanity.com/paper/2506.09113/) (2025)
- [StoryDiffusion: Consistent Self-Attention for Long-Range Image and Video Generation](https://mlsanity.com/paper/2405.01434/) (2024)
- [SEINE: Short-to-Long Video Diffusion Model for Generative Transition and Prediction](https://mlsanity.com/paper/2310.20700/) (2023)
- [TransNet V2: An effective deep network architecture for fast shot transition detection](https://mlsanity.com/paper/2008.04838/) (2020)
- [History-Guided Video Diffusion](https://mlsanity.com/paper/2502.06764/) (2025)

## Built on by (most cited first, 30 of 35)

- [The Eleventh NTIRE 2026 Efficient Super-Resolution Challenge Report](https://mlsanity.com/paper/2604.03198/) (2026)
- [VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward](https://mlsanity.com/paper/2603.26599/) (2026)
- [Tuna-2: Pixel Embeddings Beat Vision Encoders for Multimodal Understanding and Generation](https://mlsanity.com/paper/2604.24763/) (2026)
- [TimeChat-Captioner: Scripting Multi-Scene Videos with Time-Aware and Structural Audio-Visual Captions](https://mlsanity.com/paper/2602.08711/) (2026)
- [Echo-Forcing: A Scene Memory Framework for Interactive Long Video Generation](https://mlsanity.com/paper/2605.16003/) (2026)
- [A Mechanistic View on Video Generation as World Models: State and Dynamics](https://mlsanity.com/paper/2601.17067/) (2026)
- [One Sentence, One Drama: Personalized Short-Form Drama Generation via Multi-Agent Systems](https://mlsanity.com/paper/2605.22144/) (2026)
- [CineDance: Towards Next-Generation Multi-Shot Long-Form Cinematic Audio-Video Generation](https://mlsanity.com/paper/2606.09639/) (2026)
- [Echo-Memory: A Controlled Study of Memory in Action World Models](https://mlsanity.com/paper/2606.09803/) (2026)
- [UnityShots: Memory-Driven Multi-Shot Audio-Video Generation with Boundary-Aware Gating](https://mlsanity.com/paper/2606.21661/) (2026)
- [Video Understanding: From Geometry and Semantics to Unified Models](https://mlsanity.com/paper/2603.17840/) (2026)
- [Memento: Reconstruct to Remember for Consistent Long Video Generation](https://mlsanity.com/paper/2606.14667/) (2026)
- [GroundShot: Visually Consistent Multi-Shot Long Video Generation via Entity-Grounded Shot Scheduling](https://mlsanity.com/paper/2606.20799/) (2026)
- [CANVAS: Continuity-Aware Narratives via Visual Agentic Storyboarding](https://mlsanity.com/paper/2604.13452/) (2026)
- [EM-Vid: Training-Free Entity-Centric Memory for Efficient and Consistent Multi-Shot Video Generation](https://mlsanity.com/paper/2605.23610/) (2026)
- [RECAP-Forcing: Retaining Content Appearances for Long Video Generation](https://mlsanity.com/paper/2608.26671/) (2026)
- [Stitched Value Model for Diffusion Alignment](https://mlsanity.com/paper/2605.19804/) (2026)
- [Track2View: 4D-Consistent Camera-Controlled Video Generation via Paired 3D Point Tracks](https://mlsanity.com/paper/2606.15534/) (2026)
- [CapRiCorn-1K: A Comprehensive Benchmark for Video Captioning and Subject Referential Consistency Across Temporal Scales](https://mlsanity.com/paper/2606.21949/) (2026)
- [DramaDirector: Geometry-Guided Short Drama Generation](https://mlsanity.com/paper/2606.24107/) (2026)
- [SlotMem: Character-Addressable Internal Memory for Narrative Long Video Generation](https://mlsanity.com/paper/2607.15772/) (2026)
- [FilmWorld: Agentic Novel-to-Film Generation through Dynamic Cinematic World Modeling](https://mlsanity.com/paper/2607.19038/) (2026)
- [Off-Manifold Refinement: Guiding Video Generators with a Frozen World Model](https://mlsanity.com/paper/2608.29904/) (2026)
- [FlowNar: Scalable Streaming Narration for Long-Form Videos](https://mlsanity.com/paper/2606.00620/) (2026)
- [SubjectAnchor: Subject-Aware Memory-to-Video for Multi-Shot Storytelling](https://mlsanity.com/paper/2609.34502/) (2026)
- [FLAT: Feedforward Latent Triangle Splatting for Geometrically Accurate Scene Generation](https://mlsanity.com/paper/2606.24876/) (2026)
- [MODUS: Decoder-Only Any-to-Any Modeling of Diverse Modalities](https://mlsanity.com/paper/2607.25948/) (2026)
- [ContextMaster: Interactive Multi-Shot Video Creation via Fixed-Budget Sparse Context Routing](https://mlsanity.com/paper/2608.04956/) (2026)
- [Multi-Grid Post-Training for Long-Form Multi-Shot Video Generation](https://mlsanity.com/paper/2609.06373/) (2026)
- [CompAdapt: Adaptable Composite Motion Modeling for Physics-Consistent Text-to-Video Generation](https://mlsanity.com/paper/2609.21455/) (2026)

## Abstract (arXiv)

Storytelling in real-world videos often unfolds through multiple shots -- discontinuous yet semantically connected clips that together convey a coherent narrative. However, existing multi-shot video generation (MSV) methods struggle to effectively model long-range cross-shot context, as they rely on limited temporal windows or single keyframe conditioning, leading to degraded performance under complex narratives. In this work, we propose OneStory, enabling global yet compact cross-shot context modeling for consistent and scalable narrative generation. OneStory reformulates MSV as a next-shot generation task, enabling autoregressive shot synthesis while leveraging pretrained image-to-video (I2V) models for strong visual conditioning. We introduce two key modules: a Frame Selection module that constructs a semantically-relevant global memory based on informative frames from prior shots, and an Adaptive Conditioner that performs importance-guided patchification to generate compact context for direct conditioning. We further curate a high-quality multi-shot dataset with referential captions to mirror real-world storytelling patterns, and design effective training strategies under the next-shot paradigm. Finetuned from a pretrained I2V model on our curated 60K dataset, OneStory achieves state-of-the-art narrative coherence across diverse and complex scenes in both text- and image-conditioned settings, enabling controllable and immersive long-form video storytelling.
