# Auto-exploration for online reinforcement learning

arXiv: https://arxiv.org/abs/2512.06244 · HTML: https://mlsanity.com/paper/2512.06244/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 36 of its 71 references that are in the map.
- First posted on arXiv 6 Dec 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 36)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Hyperband: A Novel Bandit-Based Approach to Hyperparameter Optimization](https://mlsanity.com/paper/1603.06560/) (2016)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Doubly Robust Off-policy Value Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1511.03722/) (2015)
- [A Theoretical Analysis of Deep Q-Learning](https://mlsanity.com/paper/1901.00137/) (2019)
- [Provably Efficient Exploration in Policy Optimization](https://mlsanity.com/paper/1912.05830/) (2019)
- [Policy Mirror Descent for Reinforcement Learning: Linear Convergence, New Sampling Complexity, and Generalized Problem Classes](https://mlsanity.com/paper/2102.00135/) (2021)
- [What are the Statistical Limits of Offline RL with Linear Function Approximation?](https://mlsanity.com/paper/2010.11895/) (2020)
- [Model-Based Reinforcement Learning with a Generative Model is Minimax Optimal](https://mlsanity.com/paper/1906.03804/) (2019)
- [The Ingredients of Real-World Robotic Reinforcement Learning](https://mlsanity.com/paper/2004.12570/) (2020)
- [Breaking the Sample Size Barrier in Model-Based Reinforcement Learning with a Generative Model](https://mlsanity.com/paper/2005.12900/) (2020)
- [PC-PG: Policy Cover Directed Exploration for Provable Policy Gradient Learning](https://mlsanity.com/paper/2007.08459/) (2020)
- [Finite-Sample Analysis for SARSA with Linear Function Approximation](https://mlsanity.com/paper/1902.02234/) (2019)
- [Efficiently Breaking the Curse of Horizon in Off-Policy Evaluation with Double Reinforcement Learning](https://mlsanity.com/paper/1909.05850/) (2019)
- [Finite-Sample Analysis of Nonlinear Stochastic Approximation with Applications in Reinforcement Learning](https://mlsanity.com/paper/1905.11425/) (2019)
- [Finite Sample Analysis of Two-Time-Scale Natural Actor-Critic Algorithm](https://mlsanity.com/paper/2101.10506/) (2021)
- [Towards Tight Bounds on the Sample Complexity of Average-reward MDPs](https://mlsanity.com/paper/2106.07046/) (2021)
- [Stochastic first-order methods for average-reward Markov decision processes](https://mlsanity.com/paper/2205.05800/) (2022)
- [Last-Iterate Convergent Policy Gradient Primal-Dual Methods for Constrained MDPs](https://mlsanity.com/paper/2306.11700/) (2023)
- [Mixing time estimation in reversible Markov chains from a single sample path](https://mlsanity.com/paper/1708.07367/) (2017)
- [Parameter-free Stochastic Optimization of Variationally Coherent Functions](https://mlsanity.com/paper/2102.00236/) (2021)
- [Faster Last-iterate Convergence of Policy Optimization in Zero-Sum Markov Games](https://mlsanity.com/paper/2210.01050/) (2022)
- [Estimating the Mixing Time of Ergodic Markov Chains](https://mlsanity.com/paper/1902.01224/) (2019)
- [Simple and optimal methods for stochastic variational inequalities, II: Markovian noise and policy evaluation in reinforcement learning](https://mlsanity.com/paper/2011.08434/) (2020)
- [Policy Optimization over General State and Action Spaces](https://mlsanity.com/paper/2211.16715/) (2022)
- [A State-Distribution Matching Approach to Non-Episodic Reinforcement Learning](https://mlsanity.com/paper/2205.05212/) (2022)
- [Accelerated and instance-optimal policy evaluation with linear function approximation](https://mlsanity.com/paper/2112.13109/) (2021)
- [A Provably Efficient Sample Collection Strategy for Reinforcement Learning](https://mlsanity.com/paper/2007.06437/) (2020)

## Built on by (most cited first, 3 of 3)

- [Multiscale replay: A robust algorithm for stochastic variational inequalities with a Markovian buffer](https://mlsanity.com/paper/2601.01502/) (2026)
- [Value Mirror Descent for Reinforcement Learning](https://mlsanity.com/paper/2604.06039/) (2026)
- [Achieving ε-2 Sample Complexity for Single-Loop Actor-Critic under Minimal Assumptions](https://mlsanity.com/paper/2605.13639/) (2026)

## Abstract (arXiv)

The exploration-exploitation dilemma in reinforcement learning (RL) is a fundamental challenge to efficient RL algorithms. Existing algorithms for finite state and action discounted RL problems address this by assuming sufficient exploration over both state and action spaces. However, this yields non-implementable algorithms and sub-optimal performance. To resolve these limitations, we introduce a new class of methods with auto-exploration, or methods that automatically explore both state and action spaces. Auto-exploration can be applied in both the tabular and linear function approximation setting. Under algorithm-independent assumptions on the existence of an exploring optimal policy, both settings attain O(ε-2) sample complexity to solve to ε error. These complexities are novel since they avoid algorithm-dependent parameters seen in prior works, which may be arbitrarily large. The methods are also simple to implement because they are parameter-free. We achieve these results by integrating auto-exploration into policy mirror descent to avoid the (unknown) stationary distribution seen in prior art. In the tabular setting, we introduce a dynamic exploration time with a data-driven stopping time, while for linear function approximation we propose a new sampling distribution based on the discounted visitation distribution that covers a more general class of Markov chains.
