# Training-Time Action Conditioning for Efficient Real-Time Chunking

arXiv: https://arxiv.org/abs/2512.05964 · HTML: https://mlsanity.com/paper/2512.05964/

## Key facts

- Cited by 64 papers in the map (data through 14 Oct 2026).
- Placed in Efficient VLA inference and adaptation, one of 13 directions in Vision-language-action models.
- Builds on 23 of its 28 references that are in the map.
- First posted on arXiv 5 Dec 2025.

## Placed in

- Vision-language-action models / [Efficient VLA inference and adaptation](https://mlsanity.com/vla/efficient-vla-inference-and-adaptation/)

## Builds on (most cited first, 23 of 23)

- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [MLP-Mixer: An all-MLP Architecture for Vision](https://mlsanity.com/paper/2105.01601/) (2021)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [FAST: Efficient Action Tokenization for Vision-Language-Action Models](https://mlsanity.com/paper/2501.09747/) (2025)
- [SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics](https://mlsanity.com/paper/2506.01844/) (2025)
- [3D-VLA: A 3D Vision-Language-Action Generative World Model](https://mlsanity.com/paper/2403.09631/) (2024)
- [TraceVLA: Visual Trace Prompting Enhances Spatial-Temporal Awareness for Generalist Robotic Policies](https://mlsanity.com/paper/2412.10345/) (2024)
- [π*0.6: a VLA That Learns From Experience](https://mlsanity.com/paper/2511.14759/) (2025)
- [GR-2: A Generative Video-Language-Action Model with Web-Scale Knowledge for Robot Manipulation](https://mlsanity.com/paper/2410.06158/) (2024)
- [Real-Time Execution of Action Chunking Flow Policies](https://mlsanity.com/paper/2506.07339/) (2025)
- [NaVILA: Legged Robot Vision-Language-Action Model for Navigation](https://mlsanity.com/paper/2412.04453/) (2024)
- [ALOHA Unleashed: A Simple Recipe for Robot Dexterity](https://mlsanity.com/paper/2410.13126/) (2024)
- [Training-free Linear Image Inverses via Flows](https://mlsanity.com/paper/2310.04432/) (2023)
- [VLASH: Real-Time VLAs via Future-State-Aware Asynchronous Inference](https://mlsanity.com/paper/2512.01031/) (2025)
- [Leave No Observation Behind: Real-time Correction for VLA Action Chunks](https://mlsanity.com/paper/2509.23224/) (2025)
- [Kinetix: Investigating the Training of General Agents through Open-Ended Physics-Based Control Tasks](https://mlsanity.com/paper/2410.23208/) (2024)

## Built on by (most cited first, 30 of 64)

- [Causal World Modeling for Robot Control](https://mlsanity.com/paper/2601.21998/) (2026)
- [π0.7: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities](https://mlsanity.com/paper/2604.15483/) (2026)
- [Being-H0.5: Scaling Human-Centric Robot Learning for Cross-Embodiment Generalization](https://mlsanity.com/paper/2601.12993/) (2026)
- [MEM: Multi-Scale Embodied Memory for Vision Language Action Models](https://mlsanity.com/paper/2603.03596/) (2026)
- [Xiaomi-Robotics-0: An Open-Sourced Vision-Language-Action Model with Real-Time Execution](https://mlsanity.com/paper/2602.12684/) (2026)
- [HoloBrain-0 Technical Report](https://mlsanity.com/paper/2602.12062/) (2026)
- [FASTER: Rethinking Real-Time Flow VLAs](https://mlsanity.com/paper/2603.19199/) (2026)
- [Learning Native Continuation for Action Chunking Flow Policies](https://mlsanity.com/paper/2602.12978/) (2026)
- [How Fast Can I Run My VLA? Demystifying VLA Inference Performance with VLA-Perf](https://mlsanity.com/paper/2602.18397/) (2026)
- [AsyncVLA: An Asynchronous VLA for Fast and Robust Navigation on the Edge](https://mlsanity.com/paper/2602.13476/) (2026)
- [FutureRTC: Real-Time Robot Execution with Anticipatory-Conditioned Action Chunking](https://mlsanity.com/paper/2607.24008/) (2026)
- [DeMaVLA: A Vision-Language-Action Foundation Model for Generalizable Deformable Manipulation](https://mlsanity.com/paper/2605.31286/) (2026)
- [Realtime-VLA FLASH: Speculative Inference Framework for Diffusion-based VLAs](https://mlsanity.com/paper/2605.13778/) (2026)
- [StreamingVLA: Streaming Vision-Language-Action Model with Action Flow Matching and Adaptive Early Observation](https://mlsanity.com/paper/2603.28565/) (2026)
- [NativeMEM: Native Memory Compression for Long-Horizon Robotic Manipulation](https://mlsanity.com/paper/2607.06678/) (2026)
- [World Action Models in Real Time: An Empirical Study of Smooth Execution via Asynchronous Deployment](https://mlsanity.com/paper/2608.01880/) (2026)
- [ω-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulation](https://mlsanity.com/paper/2608.06375/) (2026)
- [TIDAL: Temporally Interleaved Diffusion and Action Loop for High-Frequency VLA Control](https://mlsanity.com/paper/2601.14945/) (2026)
- [DiscreteRTC: Discrete Diffusion Policies are Natural Asynchronous Executors](https://mlsanity.com/paper/2604.25050/) (2026)
- [Understanding Asynchronous Inference Methods for Vision-Language-Action Models](https://mlsanity.com/paper/2605.08168/) (2026)
- [πR2: Reactive Real-time Flow Policies](https://mlsanity.com/paper/2607.26055/) (2026)
- [FlashVLA: Streaming Action Decoding for Fast and Asynchronous VLA Inference](https://mlsanity.com/paper/2608.27384/) (2026)
- [SERNF: Sample-Efficient Real-World Dexterous Policy Fine-Tuning via Action-Chunked Critics and Normalizing Flows](https://mlsanity.com/paper/2602.09580/) (2026)
- [Speedup Patch: Learning a Plug-and-Play Policy to Accelerate Embodied Manipulation](https://mlsanity.com/paper/2603.20658/) (2026)
- [Jetson-PI: Towards Onboard Real-Time Robot Control via Foresight-Aligned Asynchronous Inference](https://mlsanity.com/paper/2607.12659/) (2026)
- [FBFM: A Training-Free Asynchronous Feedback Mechanism for Flow-Matching in World-Action Models Execution](https://mlsanity.com/paper/2607.29235/) (2026)
- [Three Steps at a Time: Learning Representations from Action Sequences in Contrastive RL](https://mlsanity.com/paper/2608.30640/) (2026)
- [Acting While Understanding: Asynchronous Semantic-Action Decoupling for Real-Time Vision-Language-Action Models](https://mlsanity.com/paper/2606.15285/) (2026)
- [Action ControlNet: A Lightweight Delay-Aware Adapter for Smooth Asynchronous Control in Vision-Language-Action Models](https://mlsanity.com/paper/2606.25985/) (2026)
- [You Don't Need To Stay in The Loop: An Agentic Robotics Loop for Robot-Policy Improvement](https://mlsanity.com/paper/2608.07555/) (2026)

## Abstract (arXiv)

Real-time chunking (RTC) enables vision-language-action models (VLAs) to generate smooth, reactive robot trajectories by asynchronously predicting action chunks and conditioning on previously committed actions via inference-time inpainting. However, this inpainting method introduces computational overhead that increases inference latency. In this work, we propose a simple alternative: simulating inference delay at training time and conditioning on action prefixes directly, eliminating any inference-time overhead. Our method requires no modifications to the model architecture or robot runtime, and can be implemented with only a few additional lines of code. In simulated experiments, we find that training-time RTC outperforms inference-time RTC at higher inference delays. In real-world experiments on box building and espresso making tasks with the π0.6 VLA, we demonstrate that training-time RTC maintains both task performance and speed parity with inference-time RTC while being computationally cheaper. Our results suggest that training-time action conditioning is a practical drop-in replacement for inference-time inpainting in real-time robot control.
