# Zoom in, Click out: Unlocking and Evaluating the Potential of Zooming for GUI Grounding

arXiv: https://arxiv.org/abs/2512.05941 · HTML: https://mlsanity.com/paper/2512.05941/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 50 references that are in the map.
- First posted on arXiv 5 Dec 2025.

## Builds on (most cited first, 30 of 37)

- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence](https://mlsanity.com/paper/2507.21046/) (2025)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [Alita: Generalist Agent Enabling Scalable Agentic Reasoning with Minimal Predefinition and Maximal Self-Evolution](https://mlsanity.com/paper/2505.20286/) (2025)
- [LLaVA-Grounding: Grounded Visual Chat with Large Multimodal Models](https://mlsanity.com/paper/2312.02949/) (2023)
- [GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents](https://mlsanity.com/paper/2506.03143/) (2025)
- [GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents](https://mlsanity.com/paper/2505.15810/) (2025)
- [CogCoM: A Visual Language Model with Chain-of-Manipulations Reasoning](https://mlsanity.com/paper/2402.04236/) (2024)
- [DiMo-GUI: Advancing Test-time Scaling in GUI Grounding via Modality-Aware Visual Reasoning](https://mlsanity.com/paper/2507.00008/) (2025)
- [Visual Test-time Scaling for GUI Agent Grounding](https://mlsanity.com/paper/2505.00684/) (2025)
- [R-VLM: Region-Aware Vision Language Model for Precise GUI Grounding](https://mlsanity.com/paper/2507.05673/) (2025)
- [FM-OV3D: Foundation Model-based Cross-modal Knowledge Blending for Open-Vocabulary 3D Detection](https://mlsanity.com/paper/2312.14465/) (2023)
- [Improved GUI Grounding via Iterative Narrowing](https://mlsanity.com/paper/2411.13591/) (2024)
- [Attention-driven GUI Grounding: Leveraging Pretrained Multimodal Large Language Models without Fine-Tuning](https://mlsanity.com/paper/2412.10840/) (2024)
- [Efficient Test-Time Scaling for Small Vision-Language Models](https://mlsanity.com/paper/2510.03574/) (2025)
- [PAL-UI: Planning with Active Look-back for Vision-Based GUI Agents](https://mlsanity.com/paper/2510.00413/) (2025)

## Built on by (most cited first, 8 of 8)

- [UI-Venus-1.5 Technical Report](https://mlsanity.com/paper/2602.09082/) (2026)
- [Zoom Consistency: A Free Confidence Signal in Multi-Step Visual Grounding Pipelines](https://mlsanity.com/paper/2604.15376/) (2026)
- [What Happens Before Decoding? Prefill Determines GUI Grounding in VLMs](https://mlsanity.com/paper/2605.12549/) (2026)
- [AutoFocus: Uncertainty-Aware Active Visual Search for GUI Grounding](https://mlsanity.com/paper/2605.02630/) (2026)
- [One Forward Beats Two: InnerZoom for Accurate and Efficient GUI Grounding](https://mlsanity.com/paper/2606.30084/) (2026)
- [GUI-Lens: Coarse-to-Fine Cropping for GUI Grounding with General-Purpose VLMs](https://mlsanity.com/paper/2608.03270/) (2026)
- [Probe to Act: Elevating Browser-Use Agent via Active Visual Probing](https://mlsanity.com/paper/2609.33646/) (2026)
- [ConClick: Element-Wise Contrastive Learning Improves GUI Grounding](https://mlsanity.com/paper/2610.13268/) (2026)

## Abstract (arXiv)

Grounding is a fundamental capability for building graphical user interface (GUI) agents. Although existing approaches rely on large-scale bounding box supervision, they still face various challenges, such as cross-platform generalization, complex layout analysis, and fine-grained element localization. In this paper, we investigate zoom as a strong yet underexplored prior for GUI grounding, and propose a training-free method, ZoomClick. By characterizing four key properties of zoom (i.e., pre-zoom, depth, shrink size, minimal crop size), we unlock its full capabilities for dynamic spatial focusing and adaptive context switching. Experiments demonstrate that our method significantly boosts the performance of both general vision-language and specialized GUI grounding models, achieving state-of-the-art results on several mainstream benchmarks; for example, UI-Venus-72B attains a 73.1% success rate on ScreenSpot-Pro. Furthermore, we present GUIZoom-Bench, a benchmark for evaluating model adaptability to zoom, aiming to inspire future research on improving zoom for further training and test-time scaling in GUI grounding tasks.
