# BulletTime: Decoupled Control of Time and Camera Pose for Video Generation

arXiv: https://arxiv.org/abs/2512.05076 · HTML: https://mlsanity.com/paper/2512.05076/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 84 of its 88 references that are in the map.
- First posted on arXiv 4 Dec 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 84)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [Self-Attention with Relative Position Representations](https://mlsanity.com/paper/1803.02155/) (2018)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [CameraCtrl: Enabling Camera Control for Text-to-Video Generation](https://mlsanity.com/paper/2404.02101/) (2024)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)

## Built on by (most cited first, 14 of 14)

- [Wonder: Video World Model Done Better](https://mlsanity.com/paper/2607.26037/) (2026)
- [RayRoPE: Projective Ray Positional Encoding for Multi-view Attention](https://mlsanity.com/paper/2601.15275/) (2026)
- [Out of Sight, Out of Mind? Evaluating State Evolution in Video World Models](https://mlsanity.com/paper/2603.13215/) (2026)
- [AlayaWorld: Long-Horizon and Playable Video World Generation](https://mlsanity.com/paper/2607.06291/) (2026)
- [AVControl: Efficient Framework for Training Audio-Visual Controls](https://mlsanity.com/paper/2603.24793/) (2026)
- [Sekai2: From World Exploration to Interactive World Modeling](https://mlsanity.com/paper/2608.09449/) (2026)
- [Seeing Fast and Slow: Learning the Flow of Time in Videos](https://mlsanity.com/paper/2604.21931/) (2026)
- [CameraAnything: Refilming Videos with Arbitrary Camera Control](https://mlsanity.com/paper/2607.24591/) (2026)
- [MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generation](https://mlsanity.com/paper/2609.01252/) (2026)
- [Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstruction](https://mlsanity.com/paper/2606.13655/) (2026)
- [Can 4D Foundation Models Remember?](https://mlsanity.com/paper/2609.20819/) (2026)
- [DynaTokens: Teaching Dynamics to Camera-Controlled Video Models at Test Time](https://mlsanity.com/paper/2609.35704/) (2026)
- [Chronos Policy: Learning Robot Policies on Physical Time](https://mlsanity.com/paper/2610.13929/) (2026)
- [4LC: 4D Latent Cache for Efficient Conditioning in Dynamic World Modeling](https://mlsanity.com/paper/2610.17625/) (2026)

## Abstract (arXiv)

Emerging video diffusion models achieve high visual fidelity but fundamentally couple scene dynamics with camera motion, limiting their ability to provide precise spatial and temporal control. We introduce a 4D-controllable video diffusion framework that explicitly decouples scene dynamics from camera pose, enabling fine-grained manipulation of both scene dynamics and camera viewpoint. Our framework takes continuous world-time sequences and camera trajectories as conditioning inputs, injecting them into the video diffusion model through a 4D positional encoding in the attention layer and adaptive normalizations for feature modulation. To train this model, we curate a unique dataset in which temporal and camera variations are independently parameterized; this dataset will be made public. Experiments show that our model achieves robust real-world 4D control across diverse timing patterns and camera trajectories, while preserving high generation quality and outperforming prior work in controllability. See our website for codes and video results: https://19reborn.github.io/Bullet4D/
