# Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation

arXiv: https://arxiv.org/abs/2512.04678 · HTML: https://mlsanity.com/paper/2512.04678/

## Key facts

- Cited by 86 papers in the map (data through 14 Oct 2026).
- Builds on 85 of its 94 references that are in the map.
- First posted on arXiv 4 Dec 2025.

## Builds on (most cited first, 30 of 85)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Efficient Streaming Language Models with Attention Sinks](https://mlsanity.com/paper/2309.17453/) (2023)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [Flow-GRPO: Training Flow Matching Models via Online RL](https://mlsanity.com/paper/2505.05470/) (2025)
- [Movie Gen: A Cast of Media Foundation Models](https://mlsanity.com/paper/2410.13720/) (2024)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [Phenaki: Variable Length Video Generation From Open Domain Textual Description](https://mlsanity.com/paper/2210.02399/) (2022)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)

## Built on by (most cited first, 30 of 86)

- [Advancing Open-source World Models](https://mlsanity.com/paper/2601.20540/) (2026)
- [Helios: Real Real-Time Long Video Generation Model](https://mlsanity.com/paper/2603.04379/) (2026)
- [Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generation](https://mlsanity.com/paper/2605.15141/) (2026)
- [WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL](https://mlsanity.com/paper/2602.13977/) (2026)
- [LoL: Longer than Longer, Scaling Video Generation to Hour](https://mlsanity.com/paper/2601.16914/) (2026)
- [ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling](https://mlsanity.com/paper/2603.25746/) (2026)
- [Relax Forcing: Relaxed KV-Memory for Consistent Long Video Generation](https://mlsanity.com/paper/2603.21366/) (2026)
- [Past- and Future-Informed KV Cache Policy with Salience Estimation in Autoregressive Video Diffusion](https://mlsanity.com/paper/2601.21896/) (2026)
- [LongLive-RAG: A General Retrieval-Augmented Framework for Long Video Generation](https://mlsanity.com/paper/2606.02553/) (2026)
- [Pathwise Test-Time Correction for Autoregressive Long Video Generation](https://mlsanity.com/paper/2602.05871/) (2026)
- [HiAR: Efficient Autoregressive Long Video Generation via Hierarchical Denoising](https://mlsanity.com/paper/2603.08703/) (2026)
- [Manifold-Aware Exploration for Reinforcement Learning in Video Generation](https://mlsanity.com/paper/2603.21872/) (2026)
- [Forcing-KV: Hybrid KV Cache Compression for Efficient Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2605.09681/) (2026)
- [One-Forcing: Towards Stable One-Step Autoregressive Video Generation](https://mlsanity.com/paper/2605.23458/) (2026)
- [Salt: Self-Consistent Distribution Matching with Cache-Aware Training for Fast Video Generation](https://mlsanity.com/paper/2604.03118/) (2026)
- [Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation](https://mlsanity.com/paper/2604.23632/) (2026)
- [Light Forcing: Accelerating Autoregressive Video Diffusion via Sparse Attention](https://mlsanity.com/paper/2602.04789/) (2026)
- [Mode Seeking meets Mean Seeking for Fast Long Video Generation](https://mlsanity.com/paper/2602.24289/) (2026)
- [Attention Sink in Transformers: A Survey on Utilization, Interpretation, and Mitigation](https://mlsanity.com/paper/2604.10098/) (2026)
- [KVPO: ODE-Native GRPO for Autoregressive Video Alignment via KV Semantic Exploration](https://mlsanity.com/paper/2605.14278/) (2026)
- [LongVie 2: Multimodal Controllable Ultra-Long Video World Model](https://mlsanity.com/paper/2512.13604/) (2025)
- [Echo-Forcing: A Scene Memory Framework for Interactive Long Video Generation](https://mlsanity.com/paper/2605.16003/) (2026)
- [Long-Horizon Streaming Video Generation via Hybrid Attention with Decoupled Distillation](https://mlsanity.com/paper/2604.10103/) (2026)
- [Future Forcing: Future-aware Training-free KV Cache Policy for Autoregressive Video Generation](https://mlsanity.com/paper/2605.30083/) (2026)
- [VIGOR: VIdeo Geometry-Oriented Reward for Temporal Generative Alignment](https://mlsanity.com/paper/2603.16271/) (2026)
- [Efficient Video Diffusion Models: Advancements and Challenges](https://mlsanity.com/paper/2604.15911/) (2026)
- [RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO](https://mlsanity.com/paper/2605.15190/) (2026)
- [Advancing Narrative Long Video Generation via Training-Free Identity-Aware Memory](https://mlsanity.com/paper/2605.18733/) (2026)
- [Beyond VLM-Based Rewards: Diffusion-Native Latent Reward Modeling](https://mlsanity.com/paper/2602.11146/) (2026)
- [Grounded Forcing: Bridging Time-Independent Semantics and Proximal Dynamics in Autoregressive Video Synthesis](https://mlsanity.com/paper/2604.06939/) (2026)

## Abstract (arXiv)

Efficient streaming video generation is critical for simulating interactive and dynamic worlds. Existing methods distill few-step video diffusion models with sliding window attention, using initial frames as sink tokens to maintain attention performance and reduce error accumulation. However, video frames become overly dependent on these static tokens, resulting in copied initial frames and diminished motion dynamics. To address this, we introduce Reward Forcing, a novel framework with two key designs. First, we propose EMA-Sink, which maintains fixed-size tokens initialized from initial frames and continuously updated by fusing evicted tokens via exponential moving average as they exit the sliding window. Without additional computation cost, EMA-Sink tokens capture both long-term context and recent dynamics, preventing initial frame copying while maintaining long-horizon consistency. Second, to better distill motion dynamics from teacher models, we propose a novel Rewarded Distribution Matching Distillation (Re-DMD). Vanilla distribution matching treats every training sample equally, limiting the model's ability to prioritize dynamic content. Instead, Re-DMD biases the model's output distribution toward high-reward regions by prioritizing samples with greater dynamics rated by a vision-language model. Re-DMD significantly enhances motion quality while preserving data fidelity. We include both quantitative and qualitative experiments to show that Reward Forcing achieves state-of-the-art performance on standard benchmarks while enabling high-quality streaming video generation at 23.1 FPS on a single H100 GPU.
