# ASCIIBench: Evaluating Language-Model-Based Understanding of Visually-Oriented Text

arXiv: https://arxiv.org/abs/2512.04125 · HTML: https://mlsanity.com/paper/2512.04125/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 22 references that are in the map.
- First posted on arXiv 2 Dec 2025.

## Builds on (most cited first, 13 of 13)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [Understanding Contrastive Representation Learning through Alignment and Uniformity on the Hypersphere](https://mlsanity.com/paper/2005.10242/) (2020)
- [VisualBERT: A Simple and Performant Baseline for Vision and Language](https://mlsanity.com/paper/1908.03557/) (2019)
- [A Comprehensive Survey on Transfer Learning](https://mlsanity.com/paper/1911.02685/) (2019)
- [A Neural Algorithm of Artistic Style](https://mlsanity.com/paper/1508.06576/) (2015)
- [Reliable Fidelity and Diversity Metrics for Generative Models](https://mlsanity.com/paper/2002.09797/) (2020)
- [Neural Style Transfer: A Review](https://mlsanity.com/paper/1705.04058/) (2017)
- [Large Language Models are few(1)-shot Table Reasoners](https://mlsanity.com/paper/2210.06710/) (2022)
- [A study of deep perceptual metrics for image quality assessment](https://mlsanity.com/paper/2202.08692/) (2022)

## Built on by (most cited first, 4 of 4)

- [Unlocking the Latent Canvas: Eliciting and Benchmarking Symbolic Visual Expression in LLMs](https://mlsanity.com/paper/2603.14505/) (2026)
- [Playing DOOM with 1.3M Parameters: Specialized Small Models vs Large Language Models for Real-Time Game Control](https://mlsanity.com/paper/2604.07385/) (2026)
- [ASCII Art Turns LLMs into VLA Controllers](https://mlsanity.com/paper/2606.21470/) (2026)
- [Autoregressive Mosaics: Probing 2D Spatial Reasoning in Text-Only Language Models](https://mlsanity.com/paper/2608.30751/) (2026)

## Abstract (arXiv)

Large language models (LLMs) have demonstrated several emergent behaviors with scale, including reasoning and fluency in long-form text generation. However, they continue to struggle with tasks requiring precise spatial and positional reasoning. ASCII art, a symbolic medium where characters encode structure and form, provides a unique probe of this limitation. We introduce ASCIIBench, a novel benchmark for evaluating both the generation and classification of ASCII-text images. ASCIIBench consists of a filtered dataset of 5,135 class-labeled ASCII images and is, to our knowledge, the first publicly available benchmark of its kind. Alongside the dataset, we release weights for a fine-tuned CLIP model adapted to capture ASCII structure, enabling the evaluation of LLM-generated ASCII art. Our analysis shows that cosine similarity over CLIP embeddings fails to separate most ASCII categories, yielding chance-level performance even for low-variance classes. In contrast, classes with high internal mean similarity exhibit clear discriminability, revealing that the bottleneck lies in representation rather than generational variance. These findings position ASCII art as a stress test for multimodal representations and motivate the development of new embedding methods or evaluation metrics tailored to symbolic visual modalities. All resources are available at https://github.com/ASCIIBench/ASCIIBench.
