# AsymPuzl: An Asymmetric Puzzle for multi-agent cooperation

arXiv: https://arxiv.org/abs/2512.03466 · HTML: https://mlsanity.com/paper/2512.03466/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 17 of its 17 references that are in the map.
- First posted on arXiv 3 Dec 2025.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 17 of 17)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
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- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation](https://mlsanity.com/paper/2308.08155/) (2023)
- [CAMEL: Communicative Agents for "Mind" Exploration of Large Language Model Society](https://mlsanity.com/paper/2303.17760/) (2023)
- [gpt-oss-120b & gpt-oss-20b Model Card](https://mlsanity.com/paper/2508.10925/) (2025)
- [Encouraging Divergent Thinking in Large Language Models through Multi-Agent Debate](https://mlsanity.com/paper/2305.19118/) (2023)
- [Faith and Fate: Limits of Transformers on Compositionality](https://mlsanity.com/paper/2305.18654/) (2023)
- [ZebraLogic: On the Scaling Limits of LLMs for Logical Reasoning](https://mlsanity.com/paper/2502.01100/) (2025)
- [VGRP-Bench: Visual Grid Reasoning Puzzle Benchmark for Large Vision-Language Models](https://mlsanity.com/paper/2503.23064/) (2025)
- [Step-by-Step Reasoning to Solve Grid Puzzles: Where do LLMs Falter?](https://mlsanity.com/paper/2407.14790/) (2024)
- [Autonomous Agents for Collaborative Task under Information Asymmetry](https://mlsanity.com/paper/2406.14928/) (2024)
- [Assessing Logical Puzzle Solving in Large Language Models: Insights from a Minesweeper Case Study](https://mlsanity.com/paper/2311.07387/) (2023)
- [Multi-Turn Puzzles: Evaluating Interactive Reasoning and Strategic Dialogue in LLMs](https://mlsanity.com/paper/2508.10142/) (2025)
- [MAEBE: Multi-Agent Emergent Behavior Framework](https://mlsanity.com/paper/2506.03053/) (2025)

## Abstract (arXiv)

Large Language Model (LLM) agents are increasingly studied in multi-turn, multi-agent scenarios, yet most existing setups emphasize open-ended role-play rather than controlled evaluation. We introduce AsymPuzl, a minimal but expressive two-agent puzzle environment designed to isolate communication under information asymmetry. Each agent observes complementary but incomplete views of a symbolic puzzle and must exchange messages to solve it cooperatively. Using a diverse set of current-generation and open-source LLMs, we show that (i) strong models such as GPT-5 and Claude-4.0 reliably converge across puzzle sizes on the solution by sharing complete information in two turns, (ii) weaker models often ignore partner messages or over-correct their hypotheses, and (iii) feedback design is non-trivial: simple self-feedback improves success rates, while detailed joint feedback can hurt performance. These findings show that even in simple cooperative tasks, LLM communication strategies diverge and depend on the granularity of feedback signals. AsymPuzl thus provides a testbed for probing the limits of multi-turn cooperation and opens avenues for studying coordination mechanisms.
