# IC-World: In-Context Generation for Shared World Modeling

arXiv: https://arxiv.org/abs/2512.02793 · HTML: https://mlsanity.com/paper/2512.02793/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Video-generation world models and simulators, one of 11 directions in World models.
- Builds on 41 of its 49 references that are in the map.
- First posted on arXiv 1 Dec 2025.

## Placed in

- World models / [Video-generation world models and simulators](https://mlsanity.com/wm/video-generation-world-models-and-simulators/)

## Builds on (most cited first, 30 of 41)

- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Emerging Properties in Unified Multimodal Pretraining](https://mlsanity.com/paper/2505.14683/) (2025)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision](https://mlsanity.com/paper/2312.16256/) (2023)
- [VideoCrafter1: Open Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2310.19512/) (2023)
- [Video-R1: Reinforcing Video Reasoning in MLLMs](https://mlsanity.com/paper/2503.21776/) (2025)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [CameraCtrl: Enabling Camera Control for Text-to-Video Generation](https://mlsanity.com/paper/2404.02101/) (2024)
- [DanceGRPO: Unleashing GRPO on Visual Generation](https://mlsanity.com/paper/2505.07818/) (2025)
- [ReCamMaster: Camera-Controlled Generative Rendering from A Single Video](https://mlsanity.com/paper/2503.11647/) (2025)
- [GenAD: Generative End-to-End Autonomous Driving](https://mlsanity.com/paper/2402.11502/) (2024)
- [In-Context Edit: Enabling Instructional Image Editing with In-Context Generation in Large Scale Diffusion Transformer](https://mlsanity.com/paper/2504.20690/) (2025)
- [DriveDreamer-2: LLM-Enhanced World Models for Diverse Driving Video Generation](https://mlsanity.com/paper/2403.06845/) (2024)
- [GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2503.20523/) (2025)
- [CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models](https://mlsanity.com/paper/2411.18613/) (2024)
- [In-Context LoRA for Diffusion Transformers](https://mlsanity.com/paper/2410.23775/) (2024)
- [Time-R1: Post-Training Large Vision Language Model for Temporal Video Grounding](https://mlsanity.com/paper/2503.13377/) (2025)
- [SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency](https://mlsanity.com/paper/2407.17470/) (2024)
- [Upscale-A-Video: Temporal-Consistent Diffusion Model for Real-World Video Super-Resolution](https://mlsanity.com/paper/2312.06640/) (2023)
- [VideoDPO: Omni-Preference Alignment for Video Diffusion Generation](https://mlsanity.com/paper/2412.14167/) (2024)
- [A Comprehensive Survey of Hallucination in Large Language, Image, Video and Audio Foundation Models](https://mlsanity.com/paper/2405.09589/) (2024)

## Built on by (most cited first, 6 of 6)

- [Prisma-World: Camera-Controllable Multi-Agent Video World Model](https://mlsanity.com/paper/2606.09507/) (2026)
- [ShareVerse: Multi-Agent Consistent Video Generation for Shared World Modeling](https://mlsanity.com/paper/2603.02697/) (2026)
- [ConsistWorld: Evidence Routing for Consistent Multi-Agent World Models](https://mlsanity.com/paper/2609.22641/) (2026)
- [GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation](https://mlsanity.com/paper/2605.18365/) (2026)
- [OmniDrive: An LLM-Choreographed Multi-Agent World Model with Unified Latent Co-Compression for Multi-View Driving Video Generation](https://mlsanity.com/paper/2606.17536/) (2026)
- [Video Generation Models: A Survey of Post-Training and Alignment](https://mlsanity.com/paper/2610.00812/) (2026)

## Abstract (arXiv)

Video-based world models have recently garnered increasing attention for their ability to synthesize diverse and dynamic visual environments. In this paper, we focus on shared world modeling, where a model generates multiple videos from a set of input images, each representing the same underlying world in different camera poses. We propose IC-World, a novel generation framework, enabling parallel generation for all input images via activating the inherent in-context generation capability of large video models. We further finetune IC-World via reinforcement learning, Group Relative Policy Optimization, together with two proposed novel reward models to enforce scene-level geometry consistency and object-level motion consistency among the set of generated videos. Extensive experiments demonstrate that IC-World substantially outperforms state-of-the-art methods in both geometry and motion consistency. To the best of our knowledge, this is the first work to systematically explore the shared world modeling problem with video-based world models.
