# PoreTrack3D: A Benchmark for Dynamic 3D Gaussian Splatting in Pore-Scale Facial Trajectory Tracking

arXiv: https://arxiv.org/abs/2512.02648 · HTML: https://mlsanity.com/paper/2512.02648/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 27 of its 51 references that are in the map.
- First posted on arXiv 2 Dec 2025.

## Builds on (most cited first, 27 of 27)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023)
- [Argoverse 2: Next Generation Datasets for Self-Driving Perception and Forecasting](https://mlsanity.com/paper/2301.00493/) (2023)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [AffectNet: A Database for Facial Expression, Valence, and Arousal Computing in the Wild](https://mlsanity.com/paper/1708.03985/) (2017)
- [PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking](https://mlsanity.com/paper/2307.15055/) (2023)
- [TAP-Vid: A Benchmark for Tracking Any Point in a Video](https://mlsanity.com/paper/2211.03726/) (2022)
- [GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians](https://mlsanity.com/paper/2312.02069/) (2023)
- [Neural Head Avatars from Monocular RGB Videos](https://mlsanity.com/paper/2112.01554/) (2021)
- [Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle](https://mlsanity.com/paper/2312.03431/) (2023)
- [NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads](https://mlsanity.com/paper/2305.03027/) (2023)
- [SpatialTracker: Tracking Any 2D Pixels in 3D Space](https://mlsanity.com/paper/2404.04319/) (2024)
- [DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting](https://mlsanity.com/paper/2312.00112/) (2023)
- [RoboTAP: Tracking Arbitrary Points for Few-Shot Visual Imitation](https://mlsanity.com/paper/2308.15975/) (2023)
- [Stereo4D: Learning How Things Move in 3D from Internet Stereo Videos](https://mlsanity.com/paper/2412.09621/) (2024)
- [Creatures great and SMAL: Recovering the shape and motion of animals from video](https://mlsanity.com/paper/1811.05804/) (2018)
- [Pixel-in-Pixel Net: Towards Efficient Facial Landmark Detection in the Wild](https://mlsanity.com/paper/2003.03771/) (2020)
- [TAPVid-3D: A Benchmark for Tracking Any Point in 3D](https://mlsanity.com/paper/2407.05921/) (2024)
- [A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis](https://mlsanity.com/paper/2311.12897/) (2023)
- [High-Fidelity 3D Digital Human Head Creation from RGB-D Selfies](https://mlsanity.com/paper/2010.05562/) (2020)
- [Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling](https://mlsanity.com/paper/2410.18912/) (2024)
- [DeformGS: Scene Flow in Highly Deformable Scenes for Deformable Object Manipulation](https://mlsanity.com/paper/2312.00583/) (2023)
- [Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities](https://mlsanity.com/paper/2409.16147/) (2024)
- [FacialFlowNet: Advancing Facial Optical Flow Estimation with a Diverse Dataset and a Decomposed Model](https://mlsanity.com/paper/2409.05396/) (2024)
- [Are 3D Face Shapes Expressive Enough for Recognising Continuous Emotions and Action Unit Intensities?](https://mlsanity.com/paper/2207.01113/) (2022)
- [Pore-scale Image Patch Dataset and A Comparative Evaluation of Pore-scale Facial Features](https://mlsanity.com/paper/2512.00381/) (2025)

## Abstract (arXiv)

We introduce PoreTrack3D, the first benchmark for dynamic 3D Gaussian splatting in pore-scale, non-rigid 3D facial trajectory tracking. It contains over 440,000 facial trajectories in total, among which more than 52,000 are longer than 10 frames, including 68 manually reviewed trajectories that span the entire 150 frames. To the best of our knowledge, PoreTrack3D is the first benchmark dataset to capture both traditional facial landmarks and pore-scale keypoints trajectory, advancing the study of fine-grained facial expressions through the analysis of subtle skin-surface motion. We systematically evaluate state-of-the-art dynamic 3D Gaussian splatting methods on PoreTrack3D, establishing the first performance baseline in this domain. Overall, the pipeline developed for this benchmark dataset's creation establishes a new framework for high-fidelity facial motion capture and dynamic 3D reconstruction. Our dataset are publicly available at: https://github.com/JHXion9/PoreTrack3D
