# HouseLayout3D: A Benchmark and Training-Free Baseline for 3D Layout Estimation in the Wild

arXiv: https://arxiv.org/abs/2512.02450 · HTML: https://mlsanity.com/paper/2512.02450/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 57 references that are in the map.
- First posted on arXiv 2 Dec 2025.

## Builds on (most cited first, 30 of 37)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Accelerating 3D Deep Learning with PyTorch3D](https://mlsanity.com/paper/2007.08501/) (2020)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [Scaling Open-Vocabulary Image Segmentation with Image-Level Labels](https://mlsanity.com/paper/2112.12143/) (2021)
- [Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image](https://mlsanity.com/paper/2307.10984/) (2023)
- [OneFormer: One Transformer to Rule Universal Image Segmentation](https://mlsanity.com/paper/2211.06220/) (2022)
- [Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling](https://mlsanity.com/paper/1908.00222/) (2019)
- [Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation](https://mlsanity.com/paper/2403.17846/) (2024)
- [DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing](https://mlsanity.com/paper/2403.17822/) (2024)
- [SceneScript: Reconstructing Scenes With An Autoregressive Structured Language Model](https://mlsanity.com/paper/2403.13064/) (2024)
- [LayoutNet: Reconstructing the 3D Room Layout from a Single RGB Image](https://mlsanity.com/paper/1803.08999/) (2018)
- [DuLa-Net: A Dual-Projection Network for Estimating Room Layouts from a Single RGB Panorama](https://mlsanity.com/paper/1811.11977/) (2018)
- [Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces](https://mlsanity.com/paper/2503.19199/) (2025)
- [WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments](https://mlsanity.com/paper/2504.03886/) (2025)
- [Connecting the Dots: Floorplan Reconstruction Using Two-Level Queries](https://mlsanity.com/paper/2211.15658/) (2022)
- [SceneCAD: Predicting Object Alignments and Layouts in RGB-D Scans](https://mlsanity.com/paper/2003.12622/) (2020)
- [PolyDiffuse: Polygonal Shape Reconstruction via Guided Set Diffusion Models](https://mlsanity.com/paper/2306.01461/) (2023)
- [Floor-SP: Inverse CAD for Floorplans by Sequential Room-wise Shortest Path](https://mlsanity.com/paper/1908.06702/) (2019)
- [FloorNet: A Unified Framework for Floorplan Reconstruction from 3D Scans](https://mlsanity.com/paper/1804.00090/) (2018)
- [Search3D: Hierarchical Open-Vocabulary 3D Segmentation](https://mlsanity.com/paper/2409.18431/) (2024)
- [SceneGraphLoc: Cross-Modal Coarse Visual Localization on 3D Scene Graphs](https://mlsanity.com/paper/2404.00469/) (2024)
- [SuperDec: 3D Scene Decomposition with Superquadric Primitives](https://mlsanity.com/paper/2504.00992/) (2025)
- [P2P-Bridge: Diffusion Bridges for 3D Point Cloud Denoising](https://mlsanity.com/paper/2408.16325/) (2024)
- [ICGNet: A Unified Approach for Instance-Centric Grasping](https://mlsanity.com/paper/2401.09939/) (2024)
- [Spot-Compose: A Framework for Open-Vocabulary Object Retrieval and Drawer Manipulation in Point Clouds](https://mlsanity.com/paper/2404.12440/) (2024)
- [LABELMAKER: Automatic Semantic Label Generation from RGB-D Trajectories](https://mlsanity.com/paper/2311.12174/) (2023)
- [Scalable 3D Panoptic Segmentation As Superpoint Graph Clustering](https://mlsanity.com/paper/2401.06704/) (2024)

## Built on by (most cited first, 1 of 1)

- [BIMScript: Material-Aware Structured Scene Programs for BIM Ingestion](https://mlsanity.com/paper/2608.21447/) (2026)

## Abstract (arXiv)

Current 3D layout estimation models are primarily trained on synthetic datasets containing simple single room or single floor environments. As a consequence, they cannot natively handle large multi floor buildings and require scenes to be split into individual floors before processing, which removes global spatial context that is essential for reasoning about structures such as staircases that connect multiple levels. In this work, we introduce HouseLayout3D, a real world benchmark designed to support progress toward full building scale layout estimation, including multiple floors and architecturally intricate spaces. We also present MultiFloor3D, a simple training free baseline that leverages recent scene understanding methods and already outperforms existing 3D layout estimation models on both our benchmark and prior datasets, highlighting the need for further research in this direction. Data and code are available at: https://houselayout3d.github.io.
