# COACH: Collaborative Agents for Contextual Highlighting -- A Multi-Agent Framework for Sports Video Analysis

arXiv: https://arxiv.org/abs/2512.01853 · HTML: https://mlsanity.com/paper/2512.01853/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 20 references that are in the map.
- First posted on arXiv 1 Dec 2025.

## Builds on (most cited first, 11 of 11)

- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [gpt-oss-120b & gpt-oss-20b Model Card](https://mlsanity.com/paper/2508.10925/) (2025)
- [HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Face](https://mlsanity.com/paper/2303.17580/) (2023)
- [NExT-QA:Next Phase of Question-Answering to Explaining Temporal Actions](https://mlsanity.com/paper/2105.08276/) (2021)
- [Language Agent Tree Search Unifies Reasoning Acting and Planning in Language Models](https://mlsanity.com/paper/2310.04406/) (2023)
- [AgentTuning: Enabling Generalized Agent Abilities for LLMs](https://mlsanity.com/paper/2310.12823/) (2023)
- [FineGym: A Hierarchical Video Dataset for Fine-grained Action Understanding](https://mlsanity.com/paper/2004.06704/) (2020)
- [AgentBank: Towards Generalized LLM Agents via Fine-Tuning on 50000+ Interaction Trajectories](https://mlsanity.com/paper/2410.07706/) (2024)
- [Sports-QA: A Large-Scale Video Question Answering Benchmark for Complex and Professional Sports](https://mlsanity.com/paper/2401.01505/) (2024)

## Built on by (most cited first, 1 of 1)

- [EigenData: A Self-Evolving Multi-Agent Platform for Function-Calling Data Synthesis, Auditing, and Repair](https://mlsanity.com/paper/2603.05553/) (2026)

## Abstract (arXiv)

Intelligent sports video analysis demands a comprehensive understanding of temporal context, from micro-level actions to macro-level game strategies. Existing end-to-end models often struggle with this temporal hierarchy, offering solutions that lack generalization, incur high development costs for new tasks, and suffer from poor interpretability. To overcome these limitations, we propose a reconfigurable Multi-Agent System (MAS) as a foundational framework for sports video understanding. In our system, each agent functions as a distinct "cognitive tool" specializing in a specific aspect of analysis. The system's architecture is not confined to a single temporal dimension or task. By leveraging iterative invocation and flexible composition of these agents, our framework can construct adaptive pipelines for both short-term analytic reasoning (e.g., Rally QA) and long-term generative summarization (e.g., match summaries). We demonstrate the adaptability of this framework using two representative tasks in badminton analysis, showcasing its ability to bridge fine-grained event detection and global semantic organization. This work presents a paradigm shift towards a flexible, scalable, and interpretable system for robust, cross-task sports video intelligence. The project homepage is available at https://aiden1020.github.io/COACH-project-page
