# Two-Dimensional Quantization for Geometry-Aware Audio Coding

arXiv: https://arxiv.org/abs/2512.01537 · HTML: https://mlsanity.com/paper/2512.01537/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 36 of its 71 references that are in the map.
- First posted on arXiv 1 Dec 2025.

## Builds on (most cited first, 30 of 36)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [HuBERT: Self-Supervised Speech Representation Learning by Masked Prediction of Hidden Units](https://mlsanity.com/paper/2106.07447/) (2021)
- [Common Voice: A Massively-Multilingual Speech Corpus](https://mlsanity.com/paper/1912.06670/) (2019)
- [SoundStream: An End-to-End Neural Audio Codec](https://mlsanity.com/paper/2107.03312/) (2021)
- [Neural Codec Language Models are Zero-Shot Text to Speech Synthesizers](https://mlsanity.com/paper/2301.02111/) (2023)
- [data2vec: A General Framework for Self-supervised Learning in Speech, Vision and Language](https://mlsanity.com/paper/2202.03555/) (2022)
- [Autoregressive Image Generation using Residual Quantization](https://mlsanity.com/paper/2203.01941/) (2022)
- [LibriTTS: A Corpus Derived from LibriSpeech for Text-to-Speech](https://mlsanity.com/paper/1904.02882/) (2019)
- [Jukebox: A Generative Model for Music](https://mlsanity.com/paper/2005.00341/) (2020)
- [SpeechGPT: Empowering Large Language Models with Intrinsic Cross-Modal Conversational Abilities](https://mlsanity.com/paper/2305.11000/) (2023)
- [MLS: A Large-Scale Multilingual Dataset for Speech Research](https://mlsanity.com/paper/2012.03411/) (2020)
- [Finite Scalar Quantization: VQ-VAE Made Simple](https://mlsanity.com/paper/2309.15505/) (2023)
- [High-Fidelity Audio Compression with Improved RVQGAN](https://mlsanity.com/paper/2306.06546/) (2023)
- [FSD50K: An Open Dataset of Human-Labeled Sound Events](https://mlsanity.com/paper/2010.00475/) (2020)
- [Seed-TTS: A Family of High-Quality Versatile Speech Generation Models](https://mlsanity.com/paper/2406.02430/) (2024)
- [SLURP: A Spoken Language Understanding Resource Package](https://mlsanity.com/paper/2011.13205/) (2020)
- [Speak, Read and Prompt: High-Fidelity Text-to-Speech with Minimal Supervision](https://mlsanity.com/paper/2302.03540/) (2023)
- [Vocos: Closing the gap between time-domain and Fourier-based neural vocoders for high-quality audio synthesis](https://mlsanity.com/paper/2306.00814/) (2023)
- [HiFi-Codec: Group-residual Vector quantization for High Fidelity Audio Codec](https://mlsanity.com/paper/2305.02765/) (2023)
- [Straightening Out the Straight-Through Estimator: Overcoming Optimization Challenges in Vector Quantized Networks](https://mlsanity.com/paper/2305.08842/) (2023)
- [Addressing Representation Collapse in Vector Quantized Models with One Linear Layer](https://mlsanity.com/paper/2411.02038/) (2024)
- [AudioMNIST: Exploring Explainable Artificial Intelligence for Audio Analysis on a Simple Benchmark](https://mlsanity.com/paper/1807.03418/) (2018)
- [Codec Does Matter: Exploring the Semantic Shortcoming of Codec for Audio Language Model](https://mlsanity.com/paper/2408.17175/) (2024)
- [SQ-VAE: Variational Bayes on Discrete Representation with Self-annealed Stochastic Quantization](https://mlsanity.com/paper/2205.07547/) (2022)
- [Robust Training of Vector Quantized Bottleneck Models](https://mlsanity.com/paper/2005.08520/) (2020)
- [Mega-TTS: Zero-Shot Text-to-Speech at Scale with Intrinsic Inductive Bias](https://mlsanity.com/paper/2306.03509/) (2023)
- [Scaling Transformers for Low-Bitrate High-Quality Speech Coding](https://mlsanity.com/paper/2411.19842/) (2024)
- [AudioDec: An Open-source Streaming High-fidelity Neural Audio Codec](https://mlsanity.com/paper/2305.16608/) (2023)
- [BigCodec: Pushing the Limits of Low-Bitrate Neural Speech Codec](https://mlsanity.com/paper/2409.05377/) (2024)

## Abstract (arXiv)

Recent neural audio codecs have achieved impressive reconstruction quality, typically relying on quantization methods such as Residual Vector Quantization (RVQ), Vector Quantization (VQ) and Finite Scalar Quantization (FSQ). However, these quantization techniques limit the geometric structure of the latent space, make it harder to capture correlations between features leading to inefficiency in representation learning, codebook utilization and token rate. In this paper we introduce Two-Dimensional Quantization (Q2D2), a quantization scheme in which feature pairs are projected onto structured 2D grids, such as hexagonal, rhombic, or rectangular tiling and quantized to the nearest grid values, yielding an implicit codebook defined by the product of grid levels, with codebook sizes comparable to conventional methods. Despite its simple geometric formulation, Q2D2 improves audio compression efficiency, with low token rates and high codebook utilization while maintaining state of the art reconstruction quality. Specifically, Q2D2 achieves competitive to superior performance in various objective and subjective reconstruction metrics, across extensive experiments in speech, audio and music domains compared to state of the art models. Comprehensive ablation studies further confirm the effectiveness of our design choices.
